jcbowie
...more deadly than the dawn.
Why do you think Manta and Ivy beat him? The fact that he can't as carelessly throw out FTD's doesn't necessarily mean that he loses a MU. Neither of those characters can punish FTD fullscreen. Ivy's footsies can't even come close to AM's and her damage is lackluster, and even with her crazy trait she can't really zone him too effectively, *and* his trait helps him get out of her mix. Manta gets okay damage, but in order to get in he has to space his f2's pretty well, so if you walk back and use FTD at appropriate distances to bait a whiffed approach then you can take Manta; Manta also has to keep you standing if he wants his really good setups and damage, so again AM's trait helps a ton.I think AM if not outright looses to every character that can punish his FtD from 3/4 of the screen at least he is severely limited. Swamp Thing for example wins the mu easy: they both have reach but he is outdamaged and the clone call can punish FtD from anywhere this shutting down one of the most important tools. Manta also beats him and a big reason is his shark attack being a really punish to FTD. Superman and girl are also loosing matchups, their space control is superior and have better options up close. RH can negate trait with insta launching bomb-setups and such. And yea, Ivy has been a bad my since launch and during that time AM was admittedly overpowered.
He is in this weird space right now, he is a defensive character that has to be aggressive to other defense style characters but lacks the tools to do so and rendering him useless by default in those matchups. He does fine against rush heavier characters yes but only if they don't have an answer to FTD, which they often do.
Worst part is he could be pretty potent with slight changes but he'll never get them because of the used to be OP stigma and 'boring' playstyle so meh, whatever really.
@Error Haven't really heard that, after patch I don't really see how it could be much worse than 5-5. I would be glad if a HQ player could explain.
I feel like RH could be closer to even too, AM has the tools to keep him out pretty effectively. If he gets you in HTB setups on knockdown it might be kinda challenging but I think AM has the neutral to contend with him.
I don't know what changes would be good for AM besides making some of his pokes slightly higher damaging? But I'm still not convinced he even needs that. Although I don't know why Aqua vs. Harley wouldn't be 5-5, his trait is probably annoying to deal with but that doesn't seem like a MU breaking thing...