He has two command throws. His primary one was shown in the leaks, it's a big Brain Buster/Lifting DDT.I'm excited for him. And I'm super excited if he's one of, if not the only so far, grappler in this game.
That said his fatal blow looks very generic. Also the move that looks to be his grapple move is kind of lack luster, but I've felt this way about a lot of NRS's grapple characters ever since they knocked if out of the park with Grundy in Injustice (among others). Reiko's grapple move just looks meh, Zangief's regular throws in SF6 look a million times better/have more weight to them. It also seems to side switch which is an annoying feature NRS keep giving to grappler's.
To add to that, what was the point of giving him new weapons if not a single one of his special moves use them? None of the normals they highlighted used them eitherReiko looks generic AF. I mean, I like his gameplay, but nothing of itsays "Reiko" to me. His moveset could be Sonya's, Jax or any other character that plays at close range without weapons.
Also, what is going on with the knives on the intro and the spear on fatal blow and fatality? Looks like reused animations from Kano and Jade that din't make the cut.
tbh i cant even remember his moveset in mk4Reiko looks generic AF. I mean, I like his gameplay, but nothing of itsays "Reiko" to me. His moveset could be Sonya's, Jax or any other character that plays at close range without weapons.
Also, what is going on with the knives on the intro and the spear on fatal blow and fatality? Looks like reused animations from Kano and Jade that din't make the cut.
Grapplers should have options to decide where they leave their opponent after damaging them. No forced side switch if you use command grab—unless they have one command grab for each side.I'm excited for him. And I'm super excited if he's one of, if not the only so far, grappler in this game.
That said his fatal blow looks very generic. Also the move that looks to be his grapple move is kind of lack luster, but I've felt this way about a lot of NRS's grapple characters ever since they knocked if out of the park with Grundy in Injustice (among others). Reiko's grapple move just looks meh, Zangief's regular throws in SF6 look a million times better/have more weight to them. It also seems to side switch which is an annoying feature NRS keep giving to grappler's.
While I do agree that reiko basically has no identity and I'm fine with a rework, it's super odd that he's got "weapons" that he doesn't use at all while fighting.He had a fireball and a teleport, which is this series' fireball/uppercut. He was a burgundy ninja who wanted to be Shao Kahn instead. Turning him into a Spartan/Gladiator Clark-function who does pankration/pro wrestling was a much more inspired direction.