I think there should be punishment for quitting more than say, once or twice at most a day. There should be say an 'allowed' quit because sometimes people just need to go somewhere, are honestly non-quitallthetime people who are just overfrustrated, internet cuts out, or whatever. But it's insane that in injustice people literally quit 3/5 games you start to win. 4/5 if you play deathstroke how I do. Once I literally sat there online for an hour and a half and didn't get to complete a single match. This is a game made by a professional company, not some kid's minecraft map. You should be able to play it. If someone unplugs their cord it should just detect whoever is still in the game and give them a win and the other guy a loss and a quit. Two or three quits in a day, and it should disallow them from playing online for, say 30 minutes plus 5 or so for each time they've been disallowed before. That's similar to what nintendo did with super smash brothers 2. However, it should also disconnect and give a loss/quit to someone who lags enough to mess up gameplay (not just a small lag spike), but does not quit, because that's just the same thing basically. If someone gets disallowed from play for, say, 5 times, they should have to hand-write and mail an essay to NRS admitting to and apologizing for what they have done, and then asking for forgiveness before they can play again. I'm fucking serious about that. By my suggestions only will online play ever become an experience that is 95% or more good and fun without having to form a circle of a few friends that you play with who you know don't quit.