Endeavor
I'll live a villain, before I die a hero.
Is there anyway you could record a set with you and blind man or have him record it cause I wanna see how that match up is played.The two I had questions on were raven and sinestro. Sinestro I am not trying to correct, yet, I have not played enough competent ones, and am currently memorizing his strings this week and just wanted more entail on why its bad. I am noticing that a lot of the bad matchups seem more like a lack of understanding of what to do against Zoners and can probably be even with a more passive playstyle . Certain stages all of the characters that have a slight advantage over g.l do have a few stages where they can legitly win, but that also works vice versa. The raven matchup, I can say right now falls in the category of even. Online makes her zoning stronger, and her counter zoning significantly weaker. She is borderline free to well spaced air oa rockets and has the sole responsibility of reacting every time or eating chip for no reward, since she losses trade and on top of that another one negates all her mb counter fireball options. The only option she has is to either approach you, or jump back enter dark raven in the air, which is literally just enough time to get off a mb oa rocket to do damage to her. If you get life lead of roughly 33% on her neutral interactables you can negate all her options by laming her out. Her only combo starters that have a chance of hitting are mb f3, and soul crush if you dash too far in on pillars, which can lock you down between distance 4 and 3. Only reason I say even and not advantage is because you have to read the desperation for dark raven mode usually 2-4 times to generally win the chip war if you play this method. And if you do one combo with meter on her, she is free to nearly every reset otg in your arsenal and even if she reacts correctly, a good block chain usually adds about 5% chip and let's you retreat away to be passive for more laming out or If you crouch about 4 spaces away from her with her in the corner, you will stalemate her with a guaranteed combo cause she can not move at all.