I like the gameplay for the most part. Ridiculous pressure and offense is still there for characters, but you have to work a little more in order to apply it. Flawless block is a cool mechanic and the defensive options via meter are varied and diverse.
My biggest issue is shared with many, and it is how "boring" most of the cast is. It feels like they designed complete characters with interesting and diverse options, and then gutted them and stitched the leftovers back together for tournament variations. The good thing is that this is theoretically an easy fix, but it remains to be seen if NRS will give in and let us have custom variations for competitive play.