JDE
Pick up & kill it & kill it & kill it!
The majority of the Mileena community have been contemplating about her normal overhead, f3. They all want f3 changed, but they do not discuss how the changes of f3 would balance out the cast. I as a Mileena player would love to have it, too, but I'm not asking for it as much. The main thing is each time that I see fellow Milly players mention f3, it's this particular thing: "Man, f3 needs to be faster".
When I ask the player "What price are you willing to play," there is no response. Then other people will post it over & over & over again, but do not explain what else should change that would be fair to the rest of the cast.
You CANNOT suggest a change without thinking about how it would affect the rest of the cast. You can't just ask for a buff for one character, but be unfair with the rest of them. You have to think about all of them. There is no "Let me dream!" There is no ifs, ands, or buts. This is how character balance works. So again, I ask, what price are you willing to pay for the change?
Here is what has to happen to get what we want out of f3. No other way around it, fellow Mileena players:
I personally do not care whether or not if f3 in particular gets changed (because I have an overhead in Ex Roll while other characters have no overhead; Kitana being an example), but if it does, then I'm willing to give up the damage output from strings to keep the safety & fast overhead. HOWEVER, either way, f3 with good damage, good speed, & then being unsafe on block would be good too.
When I ask the player "What price are you willing to play," there is no response. Then other people will post it over & over & over again, but do not explain what else should change that would be fair to the rest of the cast.
You CANNOT suggest a change without thinking about how it would affect the rest of the cast. You can't just ask for a buff for one character, but be unfair with the rest of them. You have to think about all of them. There is no "Let me dream!" There is no ifs, ands, or buts. This is how character balance works. So again, I ask, what price are you willing to pay for the change?
Here is what has to happen to get what we want out of f3. No other way around it, fellow Mileena players:
- If f3 gets sped up while keeping its safety, then the damage output of f3's strings must be toned down so that the damage output wouldn't be too much. She currently breaks past 40%.
- If f3 gets sped up while keeping its damage output from f3's strings, then f3 must be unsafe so that other characters can punish it
I personally do not care whether or not if f3 in particular gets changed (because I have an overhead in Ex Roll while other characters have no overhead; Kitana being an example), but if it does, then I'm willing to give up the damage output from strings to keep the safety & fast overhead. HOWEVER, either way, f3 with good damage, good speed, & then being unsafe on block would be good too.