ARMOR
Khaos God
Superman beats bane 6-4Here's a big problem with all the durr his trait and lasers. Not that you're going durr, just that argument doesn't hold much weight. Trait isn't going to be activated safely unless it's of a f23 or f2, or something similar. Bane can get over the zoning very easily, and his dash gets him in. He can space supes out with d1 and stops airdash shenanigans with his d2. I think it's a very even mu. Especially when bane can get a 67% punish on whiffed rising grab and the like. It helps out a lot.