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Match-up Discussion ONGOING Bane MU chart

ARMOR

Khaos God
Here's a big problem with all the durr his trait and lasers. Not that you're going durr, just that argument doesn't hold much weight. Trait isn't going to be activated safely unless it's of a f23 or f2, or something similar. Bane can get over the zoning very easily, and his dash gets him in. He can space supes out with d1 and stops airdash shenanigans with his d2. I think it's a very even mu. Especially when bane can get a 67% punish on whiffed rising grab and the like. It helps out a lot.
Superman beats bane 6-4
 

ARMOR

Khaos God
Give me reasoning.
Trait vs trait superman wins. Neutral game f23 beats everything bane does especially with trait. Bane has to work his ass off to get in and superman just has to laser away and make the bane player impatient. Superman also has damage compared to bane especially since he only has to burn 1 and bane has to burn 2. Superman can rising grab wakeup and laugh at bane's oki game. And past experience playing high level superman players
 

16 Bit

Mash d+1~Cat Claws
Elder God
NetherRealm Studios
Doesn't Bane punish Superman's rising grab for like half life?
 
Reactions: Kyu

Kyu

CHOO CHOO BANE TRAIN
Trait vs trait superman wins. Neutral game f23 beats everything bane does especially with trait. Bane has to work his ass off to get in and superman just has to laser away and make the bane player impatient. Superman also has damage compared to bane especially since he only has to burn 1 and bane has to burn 2. Superman can rising grab wakeup and laugh at bane's oki game. And past experience playing high level superman players
F23 beats d1 or armored moves in neutral if his trait is down? His trait doesn't last nearly as long as ours either. I don't find myself struggling to get in vs Supes, our dash is ridiculous. We still oki supes pretty well, you can stuff rising grab with double punch, and if you block and it whiffs, you get a free 60+ combo with trait and a bounce cancel, otherwise you just put him back in oki.
 

ARMOR

Khaos God
F23 beats d1 or armored moves in neutral if his trait is down? His trait doesn't last nearly as long as ours either. I don't find myself struggling to get in vs Supes, our dash is ridiculous. We still oki supes pretty well, you can stuff rising grab with double punch, and if you block and it whiffs, you get a free 60+ combo with trait and a bounce cancel, otherwise you just put him back in oki.
Superman with good trait management will beat bane, plus his moility makes him very hard to catch
 

DreadKnight1

Beaten, by this mere man
I'll play more with you when I'm on Ron, but I forgot a lot of tech with it lol
'I forgot the mu' isn't a valid reason for losing. All bane has to do is stay in as long as possible and don't give lex time to breath(same with every bane mu more or less)
 

DreadKnight1

Beaten, by this mere man
Since when is lex a grappler?
I count any armour based character as a grappler lol. Lex is a like grundy and bane in the sense that he uses armour to overwhelm at close range. I wouldn't call lex a zoner because most of the cast outzone him, he's not much of a +frame monster, safe on everything or great mobility kind of character so I'd put in him the grappler category because of his use of armour, big body(Great range) and damage.
 

IMakeItL00kC00L

Do not provoke a god
I count any armour based character as a grappler lol. Lex is a like grundy and bane in the sense that he uses armour to overwhelm at close range. I wouldn't call lex a zoner because most of the cast outzone him, he's not much of a +frame monster, safe on everything or great mobility kind of character so I'd put in him the grappler category because of his use of armour, big body(Great range) and damage.
Armor does not equal grappler. Hell lex doesnt even have any command grabs. Lex is a character that is based around his setups and traps with his toys. He is definitely not a grappler although he has armor abd is a big body. Same thing for doomsday. DD isnt a grappler even though he has "armor" and uses his grab more frequently, he uses his grab more like superman in that he uses it as a way to keep his opponent honest and guessing when be his going to use it
 

Kyu

CHOO CHOO BANE TRAIN
'I forgot the mu' isn't a valid reason for losing. All bane has to do is stay in as long as possible and don't give lex time to breath(same with every bane mu more or less)
So far we're 1-1 in sets. I have forgotten a lot of tech I made specifically for that matchup, so I will need to relearn it.
 

DreadKnight1

Beaten, by this mere man
So far we're 1-1 in sets. I have forgotten a lot of tech I made specifically for that matchup, so I will need to relearn it.
We played 4 sets, 2 long 2 short. I don't count the 15-14 as a won set to be honest because it was the closest thing you I've ever played and also I had no bane exp. There was the time you won 8-4 but I played mmh a bit then before I properly picked him up. The other 2 lex-banes we played I won 5-1 and 4-0 before you left for one reason I another, either way we need a ft20 to decide at least, if you get to 17/18 I'll believe it's 5-5.
 

Kyu

CHOO CHOO BANE TRAIN
We played 4 sets, 2 long 2 short. I don't count the 15-14 as a won set to be honest because it was the closest thing you I've ever played and also I had no bane exp. There was the time you won 8-4 but I played mmh a bit then before I properly picked him up. The other 2 lex-banes we played I won 5-1 and 4-0 before you left for one reason I another, either way we need a ft20 to decide at least, if you get to 17/18 I'll believe it's 5-5.
Sounds like a plan. I mean idgaf if Lex wins it either, but I think it's a 5-5. Next time I'm on, not sure when it'll be because of school and all that bullshit, we'll play.
 

IMakeItL00kC00L

Do not provoke a god
Question for you bane mains. How do you approach the sinestro mu? I know my strategy is basically to chuck a few lemons, build a little trait, and punish dashes/trip guard with b12 when you get antsy. Im curious as to hear what goes through a bane player's head when they fight the master of fear
 

Kyu

CHOO CHOO BANE TRAIN
Question for you bane mains. How do you approach the sinestro mu? I know my strategy is basically to chuck a few lemons, build a little trait, and punish dashes/trip guard with b12 when you get antsy. Im curious as to hear what goes through a bane player's head when they fight the master of fear
See like a lot of people say it's a bad MU for Bane but idk no Sinestro has ever given me a lick of trouble. Once he's on the ground he dies, use armor to beat out b12/3, lemons aren't shit and I can do lvl 3 dash cancels if it's really that bad. I just have my way most of the time if I get a knockdown.
 

cR Biohazard

Team Torr
See like a lot of people say it's a bad MU for Bane but idk no Sinestro has ever given me a lick of trouble. Once he's on the ground he dies, use armor to beat out b12/3, lemons aren't shit and I can do lvl 3 dash cancels if it's really that bad. I just have my way most of the time if I get a knockdown.
You need to play Woundcowboy, then tell me that it's not a bad MU. Also when you knock down Sinestro he has two legit options, wake up stinger or meter burn b3, the stinger will stuff your normal move cancels and b3 stuffs your special moves. At least that's the way it is online, maybe my timing is off when I do dp on knockdown or online is messing with me
 

HomeLee1121

Warrior
You need to play Woundcowboy, then tell me that it's not a bad MU. Also when you knock down Sinestro he has two legit options, wake up stinger or meter burn b3, the stinger will stuff your normal move cancels and b3 stuffs your special moves. At least that's the way it is online, maybe my timing is off when I do dp on knockdown or online is messing with me
What this guy said lol Also when he has trait, if you try doing CMD grab on oki...he can still time the shot to shoot you of the animation of the grab. So that kind of eliminates one of the options for bane's oki if he has trait :/
 

Kyu

CHOO CHOO BANE TRAIN
What this guy said lol Also when he has trait, if you try doing CMD grab on oki...he can still time the shot to shoot you of the animation of the grab. So that kind of eliminates one of the options for bane's oki if he has trait :/
You need to play Woundcowboy, then tell me that it's not a bad MU. Also when you knock down Sinestro he has two legit options, wake up stinger or meter burn b3, the stinger will stuff your normal move cancels and b3 stuffs your special moves. At least that's the way it is online, maybe my timing is off when I do dp on knockdown or online is messing with me
I do definitely need to play Wound, I lack high level sines experience. What about a s1 into special cancel, or would stinger beat it out? B3 is understandable unless I'm doing charge because they would trade. I have seen and have had it done to me where wakeup stinger into trait shot to stop armor, but I really can't see it being bad for him. What makes it bad?
 

HomeLee1121

Warrior
I do definitely need to play Wound, I lack high level sines experience. What about a s1 into special cancel, or would stinger beat it out? B3 is understandable unless I'm doing charge because they would trade. I have seen and have had it done to me where wakeup stinger into trait shot to stop armor, but I really can't see it being bad for him. What makes it bad?
I believe it would beat it out if he has trait. At worst its 4-6....but i can't see that MU being even lol
 

cR Biohazard

Team Torr
I do definitely need to play Wound, I lack high level sines experience. What about a s1 into special cancel, or would stinger beat it out? B3 is understandable unless I'm doing charge because they would trade. I have seen and have had it done to me where wakeup stinger into trait shot to stop armor, but I really can't see it being bad for him. What makes it bad?
Vortex plus zoning. Sinestro's d2 blows up any kind of dash in and either leads into vortex or in a string that pushes bane back full screen and let's him charge his trait at least 3/4. Since Bane has to get in and Sinestro has to play defensively a good Sinestro player will stop you from advancing by punishing dash ins and whiffed specials. You have to have spacing to a T as a Bane player. If you knock down Sinestro bane loses his 33/33/33 because of WU Stinger or MbB3. S1 into special will not work I've tried delaying normal cancels as they work on certain characters like WW's WU lasso but it doesn't work on Sinestro's Stinger. If Sinestro guesses right you are back to fighting the zoning game and getting back in. I honestly believe the only way Bane can win this MU is to get the first hit and go ham, hoping that sinestro does not guess right.
 

Kyu

CHOO CHOO BANE TRAIN
Vortex plus zoning. Sinestro's d2 blows up any kind of dash in and either leads into vortex or in a string that pushes bane back full screen and let's him charge his trait at least 3/4. Since Bane has to get in and Sinestro has to play defensively a good Sinestro player will stop you from advancing by punishing dash ins and whiffed specials. You have to have spacing to a T as a Bane player. If you knock down Sinestro bane loses his 33/33/33 because of WU Stinger or MbB3. S1 into special will not work I've tried delaying normal cancels as they work on certain characters like WW's WU lasso but it doesn't work on Sinestro's Stinger. If Sinestro guesses right you are back to fighting the zoning game and getting back in. I honestly believe the only way Bane can win this MU is to get the first hit and go ham, hoping that sinestro does not guess right.
So he's basically like a slightly worse Zod? Also I'll get a better understanding come Halloween, Wound is supposedly going to be there for the GBS tourney.
 

IMakeItL00kC00L

Do not provoke a god
You need to play Woundcowboy, then tell me that it's not a bad MU. Also when you knock down Sinestro he has two legit options, wake up stinger or meter burn b3, the stinger will stuff your normal move cancels and b3 stuffs your special moves. At least that's the way it is online, maybe my timing is off when I do dp on knockdown or online is messing with me
What this guy said lol Also when he has trait, if you try doing CMD grab on oki...he can still time the shot to shoot you of the animation of the grab. So that kind of eliminates one of the options for bane's oki if he has trait :/
A couple things i'd like to mention from my experiences facing bane:
1. Arachnid sting is a guess for Sin because that's me saying "I think you are going to throw out a normal not named f2/mb b or f3 therefore I'll wakeup." If im right then i get 5% into zoning & if im wrong then im back in the venom cycle. There doesn't seem to be any advantage to either player on the kd guessing game

2. Sinestro's trait is an IF rather than a WHEN. it's probable that i'll get trait out against bane if im laming him out, but that's going to be very difficult if bane is in ny face for obvious reasons. In matchups like this, i feel like there's about an equal chance that i will get trait out but almost as equal a chance that i wont.

Edit: i think this is great disscusion and see this as slightly in sin's favor