Metin
Ermac & Smoke Main
After playing the stress test, here are my thoughts;
- Online play feels good, it was laggy few times but not a big deal. At least it didn't kick my ass consistently from the servers like SF6.
- MK1 definetely offers much more than MK11 in terms of fun and gameplay. Combo potential is ok and the mechanics are less frustraiting than MK11, which is a good thing.
- Visually game looks ok but honestly i see no big improvement type of deal there. Yes there are more depths to the arenas but character models looks less detailed and less impressive than MK11.
- Gameplay feels SLOOOOWWWWW AF because Kameo throws makes it slow, back throws makes it slow, useless dashes makes it slow, hit stuns makes it slow, robotic combo strings makes it slow even armored moves of Kitana and Liu Kang slows down the time for no reason. Only reason could be like " did you guys see our dragon effect on Liu Kang's feet " yeah we fucking did, are you happy now? Why time slowing down at the end of first round, why almost everything designed to slow down the fucking time. Definetely feels too clunky and sluggish in compare to Tekken or Street Fighter games and i am not happy with this. This gameplay is so close to be an interactive cinematic experience rather than a fighting game and i see no improvement on these things i mentioned in the future, this is NRS's current gameplay direction on their games, causal makes money and keep them happy.