Give or take, like -18ish. But then there's the pushback.At sweet distance a blocked shadow charge is full combo punishable by anyone in the cast I'd say. Not sure what the disadvantage at sweep would be, but it can't be far off from -21
a sweep distance tackle would probably be the equivalent of ending a blocked B1,2,1,4 with a tackle which is definitely full combo punishable by most of the cast, I've had Sub-Zeros dash forward with their 9f 2 to punish it.At sweet distance a blocked shadow charge is full combo punishable by anyone in the cast I'd say. Not sure what the disadvantage at sweep would be, but it can't be far off from -21
That's exactly what I got.Give or take, like -18ish. But then there's the pushback.
Haha, this is how you can tell I understand frame data way too well.That's exactly what I got.
man nrs, that's why this string is becomes blockable on hit on some characters like kitana.Execution
B+2,1 - 12
Hit Advantage
B+2 - +12
if you land the b2 at a distance almost everyone can block the 1. but yea point blank only kitana blocks it.I thought it was only blockable on hit by Kitana and Kitana only.
I've been confused about the cancelling advantage for some time, so I figured I'd clear it up now by just asking a practical question:
1 - +18
Shadow Upknee - +4
Shadow Upknee - 16
So, if 1 has a cancelling advantage of +18 and I cancel into Shadow Upknee which is 16 frames, am I just left at the +4 that upknee is left at or more?
It seems like I would only be at +4 from Upknee, but I just want to make sure I'm understanding this correctly. Thank you. Apologies if it is a dumb question.
Cancel advantage is only for the "Gaps" between the string you are using and the special move to see if you can be poked out. Up knee is the last thing to hit the opponent, so your block advantage is +4 (up to +11 at certain distances).Wait.... So on block 1~upknee leaves you at +4 still? If 1~ is +18 and duration of upknee is 16, wouldn't that leave you at +2 not +4???
doesn't matter. what counts is the last hit/blocked hitWait.... So on block 1~upknee leaves you at +4 still? If 1~ is +18 and duration of upknee is 16, wouldn't that leave you at +2 not +4???
Does the Ex Blackhole have 85 active frames as well?I've got up to 85, but I think it could be maybe 1 more. It's just hard to get it that precise.