Leonkiller
Noob
I completely agree nerf Kano back and give my cyrax the bomb trap back)))))))
They dont even have to buff him all they have to do is allow for more combo options and it would buff him automaticallyWell I have discovered that the changed startup for upball has affected the combos, the F.3B.2xxdash b.1 212xxdash b.12xxupball doesnt work as often as it used to the upball whiffs alot unless the opponent is higher up which most of the time he or she isn't so that did 32% gotta change the b.12xxupball into b.11xxupball which does 30% NRS Y U KNOW BUFF KANO DAMAGE!?!?!?
Combos don't mean anything.The thing i find funny is how people keep saying he doesnt need a buff, when they main someone who can pull easy 40's and 50's (everyone else)
I dont know what game you are playing because you can get easy 30s no bar, and combos mean alot obviously WTF and no he's not fine with this ridiculous nerf, im not even gonna argue, you guys dont main him so you really dont understand at allCombos don't mean anything.
Kung Lao and Johnny Cage can barely pull 20% combos without meter yet they are 2 of the best characters in the game.
As long as you can do 30% meterless with Kano you're fine. That's good enough for him (or any character for that matter).
I used to main him before he became retarded and braindead. Then I switched to a character that was more challenging and fun to use. I might start using him again now that he's more normal and legit.I dont know what game you are playing because you can get easy 30s no bar, and combos mean alot obviously WTF and no he's not fine with this ridiculous nerf, im not even gonna argue, you guys dont main him so you really dont understand at all
All I said was that 30% was pretty much average and good enough. You don't need 50% flashy combos to win.MagicMan said:and combos mean alot obviously WTF
Please stop presuming that people don't know what they're talking about just because they don't "main" your character. That is just plain ignorant. Everyone who has posted in this thread has either been in the lab, or has extensive matchup knowledge with Kano from playing people who do main him. Don't assume that just because you play a character exclusively that you know everything there is to know about him. If you did, then why even go to forums like these?I dont know what game you are playing because you can get easy 30s no bar, and combos mean alot obviously WTF and no he's not fine with this ridiculous nerf, im not even gonna argue, you guys dont main him so you really dont understand at all
And to that I add: B1, 1, 2 and F3 are already SAFE. And even if they weren't safe you could still cancel any string (including overhead) into choke to make them safe. So when you really take time to think about it, upball isn't even needed except to anti-air and stop cross-over jumps.SomeCubanGuy said:Upball can still be used after blockstrings to check opponents and set up throws. Knives are still gdlk. So they both can be punished a little easier, so what? The lot of you are acting as if they removed both moves completely. It's absolutely ridiculous.
I disagree. The nerfs have changed the character for the worse which can be observed in Tom Brady's latest tier list. His core gameplan is not as effective as it once used to be. Your premise is more appropriate for a character like Kung Lao who has continuously been getting toned down yet remains the best character in the game. While Kung Lao's combos have severely been weakened, his best special moves are untouched for the most part. I am aware that d,f+1 has more recovery frames on block, but the move did not receive any additional unnecessary nerfs. Kano's Up Ball did. Kung Lao's d,b+2 is as good as ever. It did not receive any more recovery frames, or "cool down". Kano's Knife Toss did. Raiden is an another example. NRS may have reduced block advantages on his major strings, but his special moves are as good as they have ever been in MK. Aside from Quan Chi, Kano has received some unjustifiable nerfs because of a group of highly misinformed people who should have no say as far as balance goes.SomeCubanGuy said:Combos are never the be all end all for a character ever. If they were the determining factor for tiers, then Kitana, Sheeva, and Jax would be much higher up. The reason Kano (and any character for that matter) can be considered solid is because of the tools they have to deal with a multitude of situations. Kano's nerfs dd nothing in terms of his overall gameplan. Upball can still be used after blockstrings to check opponents and set up throws. Knives are still gdlk. So they both can be punished a little easier, so what? The lot of you are acting as if they removed both moves completely. It's absolutely ridiculous.
This post makes me sad because it makes me realize that both my main characters got nerfs they didn't deserve. Kung Lao is one of the best characters in the game because he does everything so well. He's one of the best zoners with his low hat/spin combo, and he has great rushdown. I find it dumb that Kung Lao can outzone Quan Chi. I mean, KL doesn't fit any charatcer type; he just does everything... extremely well... Kano had zoning that caused the S-tier problems, but not anymore. I bet KL players would be up in arms right now if low hat got more recovery and if spin went from a 6-frame start-up to 8.Guys, very few people are even debating the Up Ball nerf. It is fine the way it is at the moment. If anything, Kano players are upset about the additional two frames of recovery and the "cool down" after each Knife Toss. You can definitely make a good argument against these two changes without coming off as a bitter Kano player.
I disagree. The nerfs have changed the character for the worse which can be observed in Tom Brady's latest tier list. His core gameplan is not as effective as it once used to be. Your premise is more appropriate for a character like Kung Lao who has continuously been getting toned down yet remains the best character in the game. While Kung Lao's combos have severely been weakened, his best special moves are untouched for the most part. I am aware that d,f+1 has more recovery frames on block, but the move did not receive any additional unnecessary nerfs. Kano's Up Ball did. Kung Lao's d,b+2 is as good as ever. It did not receive any more recovery frames, or "cool down". Kano's Knife Toss did. Raiden is an another example. NRS may have reduced block advantages on his major strings, but his special moves are as good as they have ever been in MK. Aside from Quan Chi, Kano has received some unjustifiable nerfs because of a group of highly misinformed people who should have no say as far as balance goes.
No, man. It is not true.cyke_out said:The thing about locking scorpion down is so fucking true. unless he did ex-spear he was fucked, even trading with hellfire was in Kano's favor. His best bet is to get hit by a knife during jump so he get's knocked down and can do a wake-up teleport.
Old Kano's Knife Toss was very good, but it was hardly broken. You are not "locking down" anybody with the knives in this game. This is not ST.HexaDecimus said:All of you saying "Up Ball was okay, but knives was too far!" need to check yourselves. Knife spam used to be fucking ridiculous, and if you didn't know that, you must have been spamming half-heartedly. You could lock down Scorpion from a distance and he couldn't even teleport away without jumping and getting blocked by Kano, same with Ermac. Characters like Baraka and Jax had absolutely no hope against a spamming Kano, they lost the match at the character select screen.
How does that help your argument?m2dave said:I talk to Tom a lot and he tells me that Old Kano lost to Kung Lao, Sub Zero, and possibly Nightwolf. For the most part, he went even with the other S tier characters.
Serious talk...Scrubs is awesome.
Many characters have the ability to safely let the timer go down once they have the life lead. Kano tossing knives is certainly not an exception.HexaDecimus said:Universal neutral duck? That's not a hard counter to knives, you're not punishing Kano by letting those things whizz over your head. I've had matches where I just kept spamming the knives to safely build meter. It was on him to make the journey over me, because I had a health lead and I could just let the timer go down if I wanted. After 20 knives, you can interrupt it with a Kano Ball and they'll likely have gotten so complacent you'll land it.
Reptile and Sub Zero players do not slide on anticipation. They slide on reaction. In other words, they only slide when they see Kano throw a knife at mid range. There is very little risk involved when you can do something on reaction to something else.HexaDecimus said:Reptile's slide goes under Kano's knives. Big deal, just position yourself farther. Sub Zeros can be baited into sliding into your block, and punished with a full combo. Let em hit you with that one slide the first time, let them build confidence, then start blocking it every time. Kano can still do this, but it was much easier pre-nerf.
Smart Noob players use the Shadow Up Kick to "crouch" under the knives when they have the life lead, so Kano has to make the "journey", as you say, over Noob.HexaDecimus said:You mentioned Noob Saibot "crouching" with his Shadow Up-Kick. Who the hell does that? If you're seriously trying to counter the knives, you can just do his Teleport Slam. Spamming against Noob is suicide regardless of how good your projectiles are, same as anyone else with a fast offensive teleport. Kano chucks a single knife, jumps over projectiles and uses Air Ball to punish and close distance, then tries to lock Noob into a rushdown game. Noob tries to push him back, if he succeeds then back to the beginning again, etc.
Johnny Cage has EX b,f+4 now and Mileena cannot screw up for the reason mentioned above. Kano has to come to her and rush her down. f,f+3 is very, very fast and will punish any knife on reaction, especially now.HexaDecimus said:Hellfire is hard countered by switching to Kano Ball or Air Ball instead. Johnny Cage got his ass zoned hard by Kano pre-hotfix. Why spam on Mileena when you can just wait for her to screw up and act on her insanely punishable moves?
I am confused. What would jumping over reflected knives and performing aerial balls do exactly for Kano? Nightwolf can obviously block the aerial ball and whiffing aerial balls to approach him is not safe.HexaDecimus said:Nightwolf's reflect was not even close to being scary for Kano. Throw knife, usually Nightwolf isn't quick enough on the first one, he gets hit. Throw second knife, he will reflect. Kano jumps over reflected knife and does Air Ball (preferably EX unless you're still stuck in this X-Ray only Kano mindset). Nightwolf wakes up with shoulder like he always does, trick him into a block, punish, etc.
Baraka, Sonya, and Jax will have still have a hard time versus a lot of stuff that S and A+ characters can do. Kano's knives are not and were not what made these characters low mid tier characters. Such arguments have never made sense to me. These characters obviously lack the appropriate tools to confront several situation, and Kano's Knife Toss just happens to be one of them.Vulcan Hades said:In the end I would have to agree that the knife nerf won't change much (only +2 frames of recovery). I mean guys like Baraka, Sonya and Jax will still have a hard time vs Kano. And people that COULD easily get around Kano's knife spam, well it was already dumb to zone vs them anyway. So it's not gonna change a thing to your general gameplan.
I never said Kano was not good. He was obviously an S tier character. My argument is that Old Kano was not this ridiculously overpowered character that most people make him out to be. Besides, if your intention is to tone down characters with one, two, or three bad match ups, would you like to tone down Kung Lao, Sub Zero, Raiden, Cage, and Nightwolf too to be balanced? Why just tone down Kano when he is not the only character who loses two match ups, goes even with the best characters in the game, and beats up everyone else?Vulcan Hades said:How does that help your argument?
You're basically admitting that he only had 2 bad matchups and was 5-5, 6-4 and 7-3 vs the rest of the cast lol. And you add that at the end of a post where you try to prove Kano wasn't really that good before. Kinda contradict yourself there don't you think?