I'm not sure we should sleep on Nightwolf here. He'll finally have competitive access to a few moves that could potentially inch him up the tier list.
Hana's Wrath seems low-key amazing. I feel like people will be talking about this move, I'm calling it now. Has anyone else played with it yet? It's a debuff move, but NW throws it as a projectile. Debuffs the opponent on hit
or normal block (flawless block avoids the debuff), and lasts for a decent amount of time. While debuffed, the opponent can't spend any meter on special moves--period.
It sounds like a lesser version of Terminator's Incapacitator grenade, but it's way better. The bird projectile is a lot slower to get out, but it actually causes hit reaction so the oppo can't just barrel through it. It hits mid so it can't be ducked and it's big so it isn't easy to jump over. Very safe on block. Doesn't jail so you can't throw it out like crazy in every block string, but it definitely has safe setups. And it doesn't replace any essential moves (like Term's shotgun) or count against a quota (like Term's grenades); you can pair it with any other moves you want (except Spirit of Hana--also very good imo).
Could have a big effect in certain MUs:
- Great to use against toons who use a lot of amplified multi projectiles to zone you (like Liu, Kitana, Sonya). While debuffed, they can only throw one at a time, so you can use reflect on reaction with no worry about getting hit.
- Major gamechanger against toons who amplify specials to stay safe (Noob's shadow slide) or to perform a mix-up (Jacqui's air shrapnel blast). How much easier are those MUs to handle when you can make their moves unsafe to use?
- Moves that can be canceled by spending meter cannot be canceled while debuffed. That takes a whole bunch of tricky mix-ups off the table, like Scorpion's teleport, Sindel's scream, Kabal's nomad dash, Jade's pole vault.
- Alternate versions of special moves that cost meter are disabled; e.g., Jacqui can't use close and far bionic bounce, Geras can't explode sand clones, Jade can't cancel her run into nitro kick. Poor Kung Lao just can't use orbiting hat, period--nothing comes out at all.
I'm surprised no one else seems to be talking about this move...? I'm seriously hoping it flies under NRS's radar and they let it through without changing it (knock on wood).