The only thing I can do is play is out with you when I head to EVO this year.
We could talk about it all day, but that is really the only thing that will solve it, it is a hard match, but 8-2...I don't see it, for it to be 8-2 then the CSZ player has to do absolutely everything wrong that he knows he can't get away with, and any character can have 8-2 MU's when that is theory is applied.
Nothing you said technically is untrue, its all fact with the armouring strings, and blowing through parries with MS F1, but it is all theory and your assuming the CSZ players doesn't know alternatives to his strentghs, as in, you are talking about having meter and blowing through strings, thats not going to happen for the entire game, that is meter dependant, and CSZ players don't have to complete 212+1, nor would they use 332 knowing it can be armoured.
Also, just because CSZ has a parry doesn't mean that he can't crouch block like everyone else, you can do MS f1 all day on the entire cast man, it holds no extra weight agains CSZ, a top CSZ player knows what the parry is for, and what MU's is should be used in and against what, you are assuming that CSZ players for some reason are going to start throwing out a 7% parry after all sonya strings on the off chance thats he might overhead grab, and even if you did parry her, it would lead to nothing, unless you want to make the incredible read and
parry it, but why would you. Its not that simple man.
Your also assuming that even though a top CSZ player would know what strings he has that can be punished with meter that he would choose to ignore that and throw them out anyway, we are talking about high level players here, no a cookie cutter, or someone without a grasp of MU's.
Dive kicking also, is not something you absolutely have to do, he has Slide, B22, JIP, and Dive kick as part of a footsie, if you make the wrong read, then he gets one of the opposing attacks, you think a slide is coming, instead a B22 is out, you expect a dive kick, he lands a JIP. Dive kicks are only to blow up projectiles, and
short dive kicks for poke happy paranoid wrecks.
Sonya also, can be blown up with a 40% meter less combo for a random dive kick also, it swings both ways.
8-2, sorry man, you make good points and think out what you say, and mean it, but I really think you need to play this one out against a top CSZ player, and to my knowledge there are only two, Me and J360, and to an extent, still REO.
Also, I don't want to ''come at you with info'' I want to know how to you realised this offline against top CSZ players, because what you are saying (8-2) is a bold statement, and you need more than theory to back it up. It has to be played.