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Sasuga - Thanks a lot. Well, believe it or not, like i mentioned in my original post, the blockstun was the biggest problem with the game. Every character had block trap infinites. When you take in to account the amount of damage that has on the game, 5 days was a godsend. I was so focused on the demo when it came out in March, only to find it was a build from the day i got there in February
IniquityDM - I could go through a lot of things that should be different next time around. This was the first step towards something greater. Fuck, even they could of thought it was a waste of time, but we went in there and made a difference, and proved that this is what needs to be done in the future. We set the bar, for something greater later on. There is, of course, the DLC debate. I don't think anyone was ever brought in to test them. Like i said, i could go on and on about what needs to be done differently next time, but for now, the community needs to know the effort they made by just bringing us there. It's a start.
IniquityDM - I could go through a lot of things that should be different next time around. This was the first step towards something greater. Fuck, even they could of thought it was a waste of time, but we went in there and made a difference, and proved that this is what needs to be done in the future. We set the bar, for something greater later on. There is, of course, the DLC debate. I don't think anyone was ever brought in to test them. Like i said, i could go on and on about what needs to be done differently next time, but for now, the community needs to know the effort they made by just bringing us there. It's a start.