Lol, really old comment. But...Practice makes perfect. Keep trying to do it. How are the double bombs not working for you?You know I used to think I was a pretty decent Cyrax player until these last like 5 videos on here. I literally can't replicate anything, idk how the hell you guys run back the opposite way and then start a combo in the opposite direction, none of these double bombs work for me. Lol I give up, I'm going to play Hello Kitty Island Adventure.
Speaking specifically for online play only, short comboes into knockdown and mix has a great success rate. This usually works because 1) Cyrax mains are rare so the matchup knowledge isn't there 2) a lot of people panic when they get caught with dd3 b3d4.So I haven't touched the game in months probably but I keep watching K&M put out content and Mustard consistently goes for lower damage combos 23-25% into mix. Lots and lots of mix. How viable of a playstyle is that for Cyrax?
One of my problems with Cyrax has always been doing high damage combos that require execution and lots of memorization. Does doing shorter combos into mix have that much of a success rate?
very nice, its kinda like the 55% one you showed a while back. is this one the same amount of frame links and am i correct in saying it can only be done Oh to Low effectively? since you want the Launch from the low bomb right?new HTB reset idea I'm experimenting with. The timing is hard going from NJP>Far bomb<F131.
I've actually gotten a bigger reset since that video was posted.very nice, its kinda like the 55% one you showed a while back. is this one the same amount of frame links and am i correct in saying it can only be done Oh to Low effectively? since you want the Launch from the low bomb right?
but nice combo. i like it
Ohh how i wish you had an Xbox the fun i could have playing Cyrax vs your Cyrax. I could imagine the hype matches we could have and how much cool shit you could tech me in Practice and Sets.
yeah i know add it to the Long list of Cyrax glitches after 3-29.I'm not even sure why I'm allowed to do two NJPs honestly. If you look at the 2nd combo in the reset, the first two hits are NJP and bomb... the 3rd hit is another pop-up NJP.
Does the game think that they never left the ground from the first NJP, and that's why it allows a 2nd NJP?
I'm honestly not sure if it's a glitch. Maybe it lets you do a 2nd NJP because the 1st NJP hits him while he's on the ground and it's the bomb that launches him up? I dunno.
There is no training mode on the PC Beta to test the combos but the best corner combos that i've been using are these: