Master Blaster (big guy) did a move that looked similar to Bane's run. I don't know the move name.Scorpions superman type move looks like Shazam's. Big character moves like doomsday. Ladybug seems like Sinestro. Do you see it as well?
why its valid, i see it too. he has banelike strings and run, anything negative gets deleted? pretty fucking biasedno, delete this thread
Thank youwhy its valid, i see it too. he has banelike strings and run, anything negative gets deleted? pretty fucking biased
It's like going from mkda to mkd. The character is the same but has completely different movesets to the point where you are playing say, kitana in mk vs dc and her hand move is given to kung lao in mk9. The b1f1 string. Personally I do not want mk10 to have injustice animations. NRS have gone from cut and paste ninjas to cut and paste animations. Sure it saves them time but as an mk fan I would happily wait longer for something that is fresh and different from another ip, even if it is from the same development team.I haven't seen it yet but unless they straight up kopy and pasted entire move animations (like strings) then it's all good. Re-used animations along with new ones helps save them time so they kould work on other things and make the game better overall. As long as it looks good, I'm fine with it. Plus, some animations are actually great so no need to reinvent the wheel.
F2 is kinda useful isn't it? I saw this too, also his xray when he slams them in the ground by the head kinda looks like Grundys swamp string or whateverthe big guy has one of Bane's strings, lol
he does the f.2-down 2 string, with the kick pop-up, that nobody ever used
the initial overhead is pretty good, the strings aren'tF2 is kinda useful isn't it? I saw this too, also his xray when he slams them in the ground by the head kinda looks like Grundys swamp string or whatever
Ya I'm not gonna close this lol unless it gets out of handwhy its valid, i see it too. he has banelike strings and run, anything negative gets deleted? pretty fucking biased
I see where this is koming from and in some ways I agree but most likely they have a time schedule. At some point they have to decide what's more important. To me a few re-used animations here and there isn't too big a deal.It's like going from mkda to mkd. The character is the same but has completely different movesets to the point where you are playing say, kitana in mk vs dc and her hand move is given to kung lao in mk9. The b1f1 string. Personally I do not want mk10 to have injustice animations. NRS have gone from cut and paste ninjas to cut and paste animations. Sure it saves them time but as an mk fan I would happily wait longer for something that is fresh and different from another ip, even if it is from the same development team.
^^^ Yea I'm with this guy.....what different does it make that its reused animations.