As most of you know, frame data is extremely valuable to competitive players. With the lack of MK frame data, Lomyn started to calculate his own. I have joined in on this venture and we'll be doing all of the characters. We'll start with execution frames (these can be done without the aid of another human), then move on to hit and block frame data.
This will be a long process, probably taking a month or more to get everything completely done. So I thought I'd make this thread so everyone can gauge our progress, see which characters are coming next, and to ensure that we aren't doing work that other people have already started.
If you planned to do frame data, or have already done some, please post here so we don't do any extra work. If you'd like to assist with frame data analysis and have the ability to record at 60 fps and play back frame by frame at 60 fps please post up.
I ask that you do not request specific characters. All of the characters will be done, but Lomyn and I are going in the order we prefer.
Here is the character list thus far. As each character is completed, their frame data will be found in the character forums:
Execution Frames
Lomyn
- Kitana: http://testyourmight.com/forum/showthread.php?4391-Kitana-Frame-Data
- Ermac: http://testyourmight.com/forum/showthread.php?4641-Ermac-Frame-Data
- Kung Lao: http://testyourmight.com/forum/showthread.php?4892-Kung-Lao-Frame-Data
DrDogg
- Cage: http://testyourmight.com/forum/showthread.php?4952-Johnny-Cage-Frame-Data
- Sonya: http://testyourmight.com/forum/showthread.php?4954-Sonya-Frame-Data
- Raiden: http://testyourmight.com/forum/showthread.php?4955-Raiden-Frame-Data
- Stryker: http://testyourmight.com/forum/showthread.php?4953-Stryker-Frame-Data
- Jax: http://testyourmight.com/forum/showthread.php?5191-Jax-Frame-Data
- Sindel: http://testyourmight.com/forum/showthread.php?5195-Sindel-Frame-Data
- Liu Kang: http://testyourmight.com/forum/showthread.php?5193-Liu-Kang-Frame-Data
- Nightwolf: http://testyourmight.com/forum/showthread.php?7295-Nightwolf-Frame-Data
- Sheeva: http://testyourmight.com/forum/showthread.php?7294-Sheeva-Frame-Data
- Kabal: http://testyourmight.com/forum/showthread.php?6444-Kabal-Frame-Data&p=84674#post84674
- Reptile: http://testyourmight.com/forum/showthread.php?7751-Reptile-Frame-Data
- Scorpion: http://testyourmight.com/forum/showthread.php?7784-Scorpion-Frame-Data
- Sub-Zero: http://testyourmight.com/forum/showthread.php?7785-Sub-Zero-Frame-Data
- Kenshi: http://testyourmight.com/forum/showthread.php?7799-Kenshi-Frame-Data
Sprint
- Cyrax: http://testyourmight.com/forum/showthread.php?4992-Cyrax-Frame-Data
TheSaBiie
- Smoke: http://testyourmight.com/forum/showthread.php?8943-Smoke-Frame-Data
- Kano: http://testyourmight.com/forum/showthread.php?9177-Kano-Frame-Data
XXZ
- Skarlet: http://testyourmight.com/forum/showthread.php?11958-Skarlet-Frame-Data
- Mileena: http://testyourmight.com/forum/showthread.php?11959-Mileena-Frame-Data
- Jade: http://testyourmight.com/forum/showthread.php?11973-Jade-Frame-Data
- Noob: http://testyourmight.com/forum/showthread.php?9291-Noob-Saibot-Frame-Data
- Shang Tsung: http://testyourmight.com/forum/showthread.php?11991-Shang-Tsung-Frame-Data
- Sektor: http://testyourmight.com/forum/showthread.php?11989-Sektor-Frame-Data
- Cyber Sub-Zero: http://testyourmight.com/forum/showthread.php?11986-Cyber-Sub-Zero-Frame-Data
- Quan Chi: http://testyourmight.com/forum/showthread.php?11985-Quan-Chi-Frame-Data
Riu48
- Baraka: http://testyourmight.com/forum/showthread.php?11972-baraka-frame-data
Hit/Block Frames
Pending...
Notes of Interest
Fastest Attack: Kung Lao's Spin and X-Ray at 6 frames (W.T.F?!). Both Sonya and Kung Lao's Dive Kicks are estimated at 6 frames as well.
Throws: All throws seem to execute in 10 frames. I'm going to see if I can calculate the escape window, as well as how long it takes to release block. I'm guessing it's less than a 10 frame break window. Maybe around 6 or 7 frames.
Jax: His normal Ground Pound is 41 frames, one of the slowest specials in the game. His EX Ground Pound is even slower at 48 frames, which is one of the slowest EX specials in the game. Thanks NRS... >_>
- Jumping Forward/Back Punch seems to be 7 frames for execution.
- Neutral Jump Punch seems to be 9 frames for execution. This seems to be the first active frame, but I've seen it hit on the 10th frame as well. I'm assuming I either started the punch early or the opponent was somehow lower.
Both jump forward and neutral jump punch seem to be universal. I have not tested every character, but I tested several and they were all the same speed.
This will be a long process, probably taking a month or more to get everything completely done. So I thought I'd make this thread so everyone can gauge our progress, see which characters are coming next, and to ensure that we aren't doing work that other people have already started.
If you planned to do frame data, or have already done some, please post here so we don't do any extra work. If you'd like to assist with frame data analysis and have the ability to record at 60 fps and play back frame by frame at 60 fps please post up.
I ask that you do not request specific characters. All of the characters will be done, but Lomyn and I are going in the order we prefer.
Here is the character list thus far. As each character is completed, their frame data will be found in the character forums:
Execution Frames
Lomyn
- Kitana: http://testyourmight.com/forum/showthread.php?4391-Kitana-Frame-Data
- Ermac: http://testyourmight.com/forum/showthread.php?4641-Ermac-Frame-Data
- Kung Lao: http://testyourmight.com/forum/showthread.php?4892-Kung-Lao-Frame-Data
DrDogg
- Cage: http://testyourmight.com/forum/showthread.php?4952-Johnny-Cage-Frame-Data
- Sonya: http://testyourmight.com/forum/showthread.php?4954-Sonya-Frame-Data
- Raiden: http://testyourmight.com/forum/showthread.php?4955-Raiden-Frame-Data
- Stryker: http://testyourmight.com/forum/showthread.php?4953-Stryker-Frame-Data
- Jax: http://testyourmight.com/forum/showthread.php?5191-Jax-Frame-Data
- Sindel: http://testyourmight.com/forum/showthread.php?5195-Sindel-Frame-Data
- Liu Kang: http://testyourmight.com/forum/showthread.php?5193-Liu-Kang-Frame-Data
- Nightwolf: http://testyourmight.com/forum/showthread.php?7295-Nightwolf-Frame-Data
- Sheeva: http://testyourmight.com/forum/showthread.php?7294-Sheeva-Frame-Data
- Kabal: http://testyourmight.com/forum/showthread.php?6444-Kabal-Frame-Data&p=84674#post84674
- Reptile: http://testyourmight.com/forum/showthread.php?7751-Reptile-Frame-Data
- Scorpion: http://testyourmight.com/forum/showthread.php?7784-Scorpion-Frame-Data
- Sub-Zero: http://testyourmight.com/forum/showthread.php?7785-Sub-Zero-Frame-Data
- Kenshi: http://testyourmight.com/forum/showthread.php?7799-Kenshi-Frame-Data
Sprint
- Cyrax: http://testyourmight.com/forum/showthread.php?4992-Cyrax-Frame-Data
TheSaBiie
- Smoke: http://testyourmight.com/forum/showthread.php?8943-Smoke-Frame-Data
- Kano: http://testyourmight.com/forum/showthread.php?9177-Kano-Frame-Data
XXZ
- Skarlet: http://testyourmight.com/forum/showthread.php?11958-Skarlet-Frame-Data
- Mileena: http://testyourmight.com/forum/showthread.php?11959-Mileena-Frame-Data
- Jade: http://testyourmight.com/forum/showthread.php?11973-Jade-Frame-Data
- Noob: http://testyourmight.com/forum/showthread.php?9291-Noob-Saibot-Frame-Data
- Shang Tsung: http://testyourmight.com/forum/showthread.php?11991-Shang-Tsung-Frame-Data
- Sektor: http://testyourmight.com/forum/showthread.php?11989-Sektor-Frame-Data
- Cyber Sub-Zero: http://testyourmight.com/forum/showthread.php?11986-Cyber-Sub-Zero-Frame-Data
- Quan Chi: http://testyourmight.com/forum/showthread.php?11985-Quan-Chi-Frame-Data
Riu48
- Baraka: http://testyourmight.com/forum/showthread.php?11972-baraka-frame-data
Hit/Block Frames
Pending...
Notes of Interest
Fastest Attack: Kung Lao's Spin and X-Ray at 6 frames (W.T.F?!). Both Sonya and Kung Lao's Dive Kicks are estimated at 6 frames as well.
Throws: All throws seem to execute in 10 frames. I'm going to see if I can calculate the escape window, as well as how long it takes to release block. I'm guessing it's less than a 10 frame break window. Maybe around 6 or 7 frames.
Jax: His normal Ground Pound is 41 frames, one of the slowest specials in the game. His EX Ground Pound is even slower at 48 frames, which is one of the slowest EX specials in the game. Thanks NRS... >_>
- Jumping Forward/Back Punch seems to be 7 frames for execution.
- Neutral Jump Punch seems to be 9 frames for execution. This seems to be the first active frame, but I've seen it hit on the 10th frame as well. I'm assuming I either started the punch early or the opponent was somehow lower.
Both jump forward and neutral jump punch seem to be universal. I have not tested every character, but I tested several and they were all the same speed.