Ah I see now. I guess that never happened to me, but I do recall seeing it sometimes. Are you saying it’s fixed now?
Apparently the bug preventing combos to keep going if during the "finish him" shout you're using a special cancel that is a combo just for a few frames, is still there.
For example, SZ B14xxIceball and B32xxIceball both are combos, but B32 has a lot more cancel advantage, so if B14 kills, the Iceball won't combo during the finish him, but if B32 kills the Iceball will connect and you will still be able to use a brutality.
The throw ones seem to be working properly now though.