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MK11 KABAL Discussion

Hott

Noob
Can someone explain how to counter Kabal's overhead/low mixups to me in Mean Streak and Clean Kut? F224, B12 and F41+3 along with the low spinner and the low hook grab for the low mix.

I feel like I can fuzzy F224/low hook grab and react to the low spinner on the same mixup. Anyone want to save me some lab time and tell me what I shouldn't be getting hit by and what is that real mix?
His f224 isn't real, low comes faster than overhead. f4 1+3 isn't real as well, overhead is a lot slower than the low. b12 is a 1 frame fuzzy so pretty much a real mixup.

Low spinner in The Spins is 100% reactable every time.

For Mean Streak, low saw is very slow, definitely slower than his overhead parts. just be ready to react, block the first saw and either interrupt or jump-in punish in-between.

Good luck
 

SonicNinja3532

The Wannabe Prodigy
Can someone explain how to counter Kabal's overhead/low mixups to me in Mean Streak and Clean Kut? F224, B12 and F41+3 along with the low spinner and the low hook grab for the low mix.

I feel like I can fuzzy F224/low hook grab and react to the low spinner on the same mixup. Anyone want to save me some lab time and tell me what I shouldn't be getting hit by and what is that real mix?
B1 low hook is the only actual mixup. Everything else is fuzzyable or reactable.
 

Hott

Noob
It's so annoying to play as Kabal against Johnny, I'm about to get another char just for matchups where opponents can low profile b1.
My friend literally does d4 into d4 so if I try to get him at range with b1 and whiff punish him, I get low profiled and hit. Dashing into f22 doesn't work, I get hit, when I jump he flawless blocks the jump in, like what the hell.

What you do you people do against Johnny?
 

Red Reaper

The Hyrax Whisperer
It's so annoying to play as Kabal against Johnny, I'm about to get another char just for matchups where opponents can low profile b1.
My friend literally does d4 into d4 so if I try to get him at range with b1 and whiff punish him, I get low profiled and hit. Dashing into f22 doesn't work, I get hit, when I jump he flawless blocks the jump in, like what the hell.

What you do you people do against Johnny?
Don't use B1 in neutral, unless you're wiff punishing him. I normally wiff punish or flawless block (into U2) his D4 if Johnny gets too reckless with it.
 

Hott

Noob
Don't use B1 in neutral, unless you're wiff punishing him. I normally wiff punish or flawless block (into U2) his D4 if Johnny gets too reckless with it.
That's exactly how I do it, in neutral (unless my opponent keeps jumping in) I use b1 (buffered into bf1 amp) to check movement, but the problem is Johnny low profiles my b1 with his d4, so I get beat out every time.
 
I'm not too sure why Clean Cut Kabal got a damage nerf (all combos ending with Extended Hook now do ~15 less damage). Not that Kabal needed nerfing, but if his damage were to get nerfed I would assume it would have been the Speed Demon variation.

On the plus side, Hook Spin (DB2, previously one of the worst moves in the game), is now -6 on block. Good for jailing against the characters that could punish Extended Hook.
 
E

Eldriken

Guest
Kabal lost 6% on his db4 KB into restand for Clean Cut. Restand or db4 ender both do 40% now.

Also, his db4 KB doesn't launch when it breaks armor. That sucks. lol
 

scarsunseen

Safeties disabled. Mod mode engaged.
Moderator
Opponent can breakaway after BF1-AMP now. Also, DB4-KB on armor does indeed suck lol.
 

Hott

Noob
damn, before the patch if Kabal wanted to close out the round with the most unbreakable damage he had to do 4 into db4 because breakaways.

now he can do hit confirm, 23 into db4, which if no breakaway 25%, with breakaway and KB like 35%.

basically a free round ender

thanks NRS
 
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Eldriken

Guest
So, we have to choose between whether we want to KB the armor breaker or save it for a db4 KB punish for a combo at the risk of them breaking out of it (provided they have the meter).
 

Hott

Noob
You still can use your db4 as a breaker only, without wasting your KB by not holding it.

But yeah, you can decide now
 

SonicNinja3532

The Wannabe Prodigy
So, we have to choose between whether we want to KB the armor breaker or save it for a db4 KB punish for a combo at the risk of them breaking out of it (provided they have the meter).
Unless you need it to kill its just a good idea to save the kb imo, I usually only try to use the KB on a read of a roll/u3 or if I whiff punish while they have no def meter. Its a waste otherwise.
 

y0da

Noob
D1 nerf broke d1 juggles. You whiff against female characters if you want to follow amped buzzsaw with d1, dash xx 23 xx hook slam
and jik, nd os, d1, dash xx 23 xx hook slam doesn't work properly even vs males.

So amped buzzsaw combos are useless vs females. It's only about the hook grab now.

If only NRS left aerial d1 recovery on hit like it was before that would make non hook grab variations still viable
 

Snibbor

There are fates worse than death.
Premium Supporter
D1 nerf broke d1 juggles. You whiff against female characters if you want to follow amped buzzsaw with d1, dash xx 23 xx hook slam
and jik, nd os, d1, dash xx 23 xx hook slam doesn't work properly even vs males.

So amped buzzsaw combos are useless vs females. It's only about the hook grab now.

If only NRS left aerial d1 recovery on hit like it was before that would make non hook grab variations still viable
I’m pretty sure s1 can work in place of d1
 

Saltea Moonspell

"And the mustard, is off the Hotdog" TB.
D1 nerf broke d1 juggles. You whiff against female characters if you want to follow amped buzzsaw with d1, dash xx 23 xx hook slam
and jik, nd os, d1, dash xx 23 xx hook slam doesn't work properly even vs males.

So amped buzzsaw combos are useless vs females. It's only about the hook grab now.

If only NRS left aerial d1 recovery on hit like it was before that would make non hook grab variations still viable
This patch turned out for Kabal, in a favor to his existing tools. Now I have dropped Kabal for over a year, due to low damage output in his Mean Streak variant, while the Speed demon, had to the track-like damage, he was just primitive gameplay-wise.

Now, I am back to my main with NDC depth, with the damage, that he suffers from back in the days. Female, or if I confirm, it will hurt.

Btw: Yoda, welcome to the forum, my fellow Polish Mortal Kombat enthusiast!