Or erron black, who doesn't spend any meter to be safe lolWhat about ex nut coming out on block?
Shitload of chars spend meter to be safe.
exactly why i dont play it btw has anyone messed around with classic cage? the fireballs have 0 hit advantage and hella negative block advantage weirdIt's strange but I'm liking Show Stopper's style more. Maybe it's because having a nutpunch with so few frame advantage on hit feels weird.
Also grounded combos in this game are good. However they seriously need to look into the variation because it has lots of problems, like whiffing issues with camera and glasses. Not being able to link the low string into the camera midscreen on hit is hilarious.
Whiff camera 3 times for an epic krushing blow. It’s basically the Exodia of MortalSo on paper, what's Johnny's second tourney variation even supposed to do that Shock Jock can't? The only thing that immediately comes to mind is that Camera gives us access to higher unbreakable damage. Shades being a mid makes it sound like it's supposed to be an alternative zoning tool against crouching enemies, but the range is so piss poor, and the hitbox so jank, you're better off waiting to whiff punish at ranges where it would hit.
What changes could be made that'd make it more viable, or is it a lost cause?
Nutpunch seems underwhelming at first until you realize how strong a point blank +5 is for mindgames. They have to choose between flipping a koin on our throw (GOD I HOPE WE GET A KB ON THIS) or if they do anything except block, we get a free d4. D4 is + 17 on hit. This means it jails into f3. This opens up a lot. Hitconfirm and loop em. F344 back into neutral. Cancel into amped forceball for + frames. F3 throw. Or just dash throw after d4. It’s surprisngly amazing.It's strange but I'm liking Show Stopper's style more. Maybe it's because having a nutpunch with so few frame advantage on hit feels weird.
Also grounded combos in this game are good. However they seriously need to look into the variation because it has lots of problems, like whiffing issues with camera and glasses. Not being able to link the low string into the camera midscreen on hit is hilarious.
I usually throw out a F4. A Bit of a yolo attack, but whatever. Gotta take risks.What are you guys using after EX Forceballs on hit?
I usually just either walk back or do another Forceball but what's the real mind game with that one?
It's only +5 on hit like Nutpunch but the distance doesn't leave the Nutpunch mindgames on the table so it's a different situation.
Trying to approach after that on hit has to be a good read cause you'll get beat out of more pressure.
It seems pretty stupid to take a character's signature move away just because it's a different variation. Even Sub Zero doesn't have his slide.Having a few beers and fucking around with the custom moves tonight for the first time. Jesus, Pissed Off and Rising Star are such good moves! Why NRS, Why!! I'm still a little on the fence about full on custom variations but man if I could have Cage Rage, Pissed Off, and Rising Star in a tourney variation I'd be a happy man.
Until yesterday I didn't realize Brass Knuckles increased chip from kicks as well. 4, 3, ex ForceBalls into f4, ex ForceBalls - that ALOTTA DAMAGE bois