The point is, Johnny cage doesn't have excellent ways to do it. It's not like disrespecting Kang or Jacqui, he has a d4 check and that's it past whiff punishing basically. F44 is not good on block, horrible on whiff, full punish on hit if they get caught jumping sometimes. You can afford to disrespect at times.A lot of players here act like they would know what to do vs SonicFox's Johnny or know the match up more than pro players. It's easy to be a couch monster and say something like "Oh he could've done this, or he doesn't need to respect that doesn't he know this stuff?"
The truth is that this just who Sonic is, he does things that will work on that specific player, and if he was playing someone that was trying to disrespect or interrupt him he would adapt and do things that would punish that strategy.
You should definitely interrupt it with s1 into full combo.124 into f3 is a mental frame trap , when it's the 4th grand finals that sonic is beating you at lol
He pretty much just said what we keep saying..If you always have a counter argument for any argument about what should be done..
GUESS WHAT, it's a GUESS. So nothing is guaranteed.
That's neutral for you.
BIG DEAL, everyone has it.
I understand footsies, and how to use the plus frames...my problem is I consistently guess wrong. Some people are super easy to read, but when you wanna rely on conditioning, it doesn't always go your way. Seems like every time I think I got someone conditioned, I'll attempt b34 and that's the fucking time they decide to jump.You should definitely interrupt it with s1 into full combo.
And then he just does B34 instead of F3 and full combos you instead.
People on this forum don't know how to actually play footsies and take advantage of frametraps. I wonder if it's an MK player thing or just this subforum.
That used to be 6-4 cage before the V3 patch.@Qwark28
How do you think bartuc kotal does against show stopper?
Was running that and find it surprisingly difficult as cage.
It doesn't always go your way, because it's not a guaranteed frametrap. You're all focusing on what's guaranteed and disregard how strong what you already have is.I understand footsies, and how to use the plus frames...my problem is I consistently guess wrong. Some people are super easy to read, but when you wanna rely on conditioning, it doesn't always go your way. Seems like every time I think I got someone conditioned, I'll attempt b34 and that's the fucking time they decide to jump.
Cage, especailly not at a pro level, is just guessing all the time and hoping for the best.
Yeah I thought as much, once I get the flawless block on f24 ex disk it should be fine but you kinda need to approach kotal or he just turtles and then he has his half screen mid which can really shut down cages whiff punish normal game.That used to be 6-4 cage before the V3 patch.
I'd say Buluc beats shock jock 6-4, goes 5-5 with showstopper purely because of the 45%+ unbreakable comeback factor and loses to outtake.
Totemic loses to all variations 6-4, 7-3 vs outtake.
Ascension, his best variation overall, beats shock jock 6-4, 5-5 showstopper, loses 6-4 vs outtake.
kotal's choice of variation vs cage is purely up to playstyle when it comes to ascension and buluc while outtake is the best variation vs any of kotals.
F2 ex disk is a blockstring, F24 is done if you don't want to neccesarily use the meter, so you hitconfirm f24 into regular disc into 2 free totems.Yeah I thought as much, once I get the flawless block on f24 ex disk it should be fine but you kinda need to approach kotal or he just turtles and then he has his half screen mid which can really shut down cages whiff punish normal game.
Idk I just find the matchup annoying. Once he's mid-range he can duck projectiles and check you. Legit only saving grace is big boy damage if you do somehow get a clean hit.
Both have garbage mid checks.
I'm talking about showstopper my dude.F2 ex disk is a blockstring, F24 is done if you don't want to neccesarily use the meter, so you hitconfirm f24 into regular disc into 2 free totems.
You don't need to approach kotal, just get the lifelead. You zone him out, so he either has to come to you or walk back while he doesn't have the lifelead, assuming you take the space he gives you by parrying.
There's 4 ranges in this matchup. Full screen, 3/4, jump distance and up close.
Fullscreen you zone him out, if you have the lifelead you can throw fireballs, alternating patterns every 2nd one because he can parry and trade into disc KB. If he has the lifelead, he doesn't really zone you. A sunlight trade with a projectile only gives him 4% hp, assuming full duration.
3/4 is where you're most advantageous. He can't yet duck the fireballs and he doesn't have enough space to react with parry. This is the worst range for kotal to be at.
Midscreen is where your B34 is faster but shorter ranged than his F2. You'll be playing footsies in and out of this distance, into and out of 3/4s. If he ducks your fireball he can at most try to make you block a F2. Anything else you can safely interrupt.
Up close is where you jail into frametraps and he has krushing blow throws. He has a 10 F12 and you have a better D4.
It's rough for kotal because the range at which he doesn't have to worry about random fireballs is exactly the range in which your B34 works and is faster than his F2. D4 also low profiles his D1 and is a great overall check to any movement without commiting. From his side, it's D3, which is shorter ranged but a good frametrap on hit.
It's suffocating playing vs a cage with good defense, because johnnys inherent tools make it an even matchup, but when you add 9f forceballs that jail into a +20 EX if he catches you stand block dashing is rough, he wears you down and you have to somehow manage to open him up. Your job as cage is to constantly change between those 4 ranges, you can't be braindead about where you want to stay, but each range has a new ruleset kotal has to play with.
Or , you know , backdash and block and be safe. But I guess knowing MUs also isn't a TYM thing.You should definitely interrupt it with s1 into full combo.
And then he just does B34 instead of F3 and full combos you instead.
People on this forum don't know how to actually play footsies and take advantage of frametraps. I wonder if it's an MK player thing or just this subforum.