Exactly! We have to tough it out, because if we just want to win, we'll fall back on our mains, but we also won't learn anything and we can't learn if we don't lose with it and test that works and what doesn't in real matches.I think I just need to figure out how to balance both variations because I want to play Outtake. I think what I'm running into is if I find myself struggling in a MU with Outtake I immediately run to Showstopper. I think I need to just tough it out come up with a solid game plan with Outtake because right now I feel a little lost TBH. I can't seem to find that right balance of when to zone and when to go in.
I don’t understand what you want from Outtake. The forceballs are only mid from the proper range. If you back up a little this doesn’t happen. This is Kitana outplaying you.
If you can zone the other player, you don’t go in. This variation is all about forcing the opponent to come to you and honestly you should probably be using the forceballs like this in the other variations if possible too. Why engage in close quarters kombat if you don’t have to?I think I just need to figure out how to balance both variations because I want to play Outtake. I think what I'm running into is if I find myself struggling in a MU with Outtake I immediately run to Showstopper. I think I need to just tough it out come up with a solid game plan with Outtake because right now I feel a little lost TBH. I can't seem to find that right balance of when to zone and when to go in.
Absolutely false. At that range they are mid on males. But because netherealm has much better fucking priorities like fixing cages hitbox instead- this shit happens. Yay for broken ass female hitboxes! Because that's part of the game right? Morons.I don’t understand what you want from Outtake. The forceballs are only mid from the proper range. If you back up a little this doesn’t happen. This is Kitana outplaying you.
Exactly what i was fucking saying. If they were mid for 70 percent of the screen instead of 20 this wouldn't be a fucking problem. Not to mention having a female hitbox reduces that range to 10 percent... This is some extremely high IQ and intelligent design right? Not like we have fucking trained monkeys as game designers.
You essentially have this with Outtake. Harping on whiffing with this variation is really disingenuous and of course you will have to adjust your gameplan when you fight different characters. That’s a fighting game. And I’m not saying he doesn’t have matchups that aren’t in his favor but everyone does. The fact is that Johnny is super viable now. Take it or leave it.Dude, just nerf the shit out of him, make everything minus, I don't care. All I want is when I pick him, it works the same versus ANY opponent.
It was said to be fixed in those last patch notes btw. I agree, these hitboxes are weird. I would really love some consistency across the cast.You guys very often mention cage's hitbox problems but you never mention his weird hurtbox problems. He has probably the smallest crouch block hurtbox off all the cast, including females . For instance, Noob's f2 completely whiffs unless you make him block something right before f2. It's really strange. Don't you guys know that or you are just happy about this clear anomaly?
I saw a hell of a lot of full screen whiffing mid fireballs. Lol, defending this shit is stupid. Everybody has unfavorable matchups? How much of the cast loses to every female due to a game breaking- yes GAME BREAKING whiffing issue that the imps of a balance team refuse to fix. Lololol, yeah folks got bad matchups- but not to THIS degree and not THIS much of the roster. BoiYou essentially have this with Outtake. Harping on whiffing with this variation is really disingenuous and of course you will have to adjust your gameplan when you fight different characters. That’s a fighting game. And I’m not saying he doesn’t have matchups that aren’t in his favor but everyone does. The fact is that Johnny is super viable now. Take it or leave it.
As a bonus, I present you with Sonic’s Outtake Johnny fighting Scar’s Sonya.
Before coming here sounding off like a pro know it all with arguments at least check them out to be true:You essentially have this with Outtake. Harping on whiffing with this variation is really disingenuous and of course you will have to adjust your gameplan when you fight different characters. That’s a fighting game. And I’m not saying he doesn’t have matchups that aren’t in his favor but everyone does. The fact is that Johnny is super viable now. Take it or leave it.
As a bonus, I present you with Sonic’s Outtake Johnny fighting Scar’s Sonya.
Didn't realise shang and kabal had a vaginaOr maybe it's not a bug and Johnny, being a lady's man, would go easy on women. That's why he is super strong vs males and have troubles against females....that's what you get for maining Johnny "pretty boy" Cage!
Don't see it at all.many pros have cage v3 in top 3. can anyone elaborate why?
Tweedy also saying, along with many others.Don't see it at all.
Think fox is just stirring the pot, a bunch of Kang players were using him to downplay the stupidity.
He's good, new variation could be even better but think these comments are baseless or with an agenda so far, it was happening prepatch and now this possibly stronger variation is stoking flames on the fire.
His other variations just got worse with his hurtbox nerfs as well.
12 is an autoshimmy but it's not as hitconfirmable. 121 in the corner though is insanely strong because it can be confirmed easy into very very high damage.Tweedy also saying, along with many others.
I think it is bc she is very similar to cassie prepatch in terms of safety. I am not sure he has a cassie 111 string though? an auto shimmy?
Some have had Showstopper in their top 3 for a while. However that was a little more mixed in reception. Now that we have the new Outtake variation, a lot more pros are under the impression that he's top 3 or even the best character in the game.many pros have cage v3 in top 3. can anyone elaborate why?