Mileena is a very good character, the major flaw on her game, it's that where people start to spam their specials, in such short time, and underusing her footsie game approach and mix up close game ..... this way, making her predictable and very punishable .... in other hand, she has a natural 50/50 deadly combination (U+4, B+3+roll) mixed with D+4 that is serious amazing annoying to deal with, plus her telekick stun effect. I'm not being biased, but while she serious is not over the top, at the same time she is not less than top 10 in this game, I guess .... :huh:
Mileena x Skarlet, I suspect is a 6-4 in Mileena's favour .... a tied 5-5 in the worst scenario, anyway, I see Mileena having the upper hand in this match. Skarlet is reliant of burning meter in this match, while Mileena does not need none .... Mileena can connect a combo with almost everything she has, it only takes one mistake in enemy's defense, and Mileena can start a combo from a roll, a telekick, U+4, B+3, B+1,4 and so .... overall, this give Mileena a good advantage .... her IAS is annoying to deal with, and win against Skarlet in the air, in air projectiles war. Maybe I'm wrong, but since I main both characters, I see this matchup working more or less this way .... :wut: