Psn.Are you on xbl?
Then it can't be punished with b2u3...
BA in my opinion is 4-6 at the highest possible level just comparing tools, but I don't play at the highest possible level with Shazam so I don't think I can weigh in confidently (not looking for props, i'm just being realistic that you guys play Injustice more often than I do and take advantage of the tools better than I do).
I got to play Rico in a long set at The Main Event. And got to understand the MU a lot better than before. Also Ill still do b2 torpedo without fear. Also B2 Teleport cannot be punished. So that is an option.BA in my opinion is 4-6 at the highest possible level just comparing tools, but I don't play at the highest possible level with Shazam so I don't think I can weigh in confidently (not looking for props, i'm just being realistic that you guys play Injustice more often than I do and take advantage of the tools better than I do).
For a very brief breakdown from what I know: Despite the fact I downplay Shazam's tools a lot, he has strong ways of getting in and staying in and blowing up BA's WUs. As well as a decent answers to regular divekick. So when I say 4-6, it's only slight, this is one MU where Shazam can play his game once he gets the knockdown but for the most part with space control, Shazam is playing BA's game, so Shazam has to play smart.
From playing online and against guys who don't really know Shazam, I get away with a lot of things, so the ways I win may not necessarily be viable tools for competitive play.
If The Break had casuals, I would just defer to Inde for this MU since he has Rico, but I don't think they play together at The Break too much.
IIRC, @Digit and @AK Smarrgasm had a long set in CEO casuals to try and dissect the MU.
@Youphemism You get a batuppercut for a free punish, which is more than enough to dissuade Shazam from just throwing it out.
What are his options against b2 torpedo?I got to play Rico in a long set at The Main Event. And got to understand the MU a lot better than before. Also Ill still do b2 torpedo without fear. Also B2 Teleport cannot be punished. So that is an option.
Nothing BA cannot punish it. I meant B2 Teleport for Batgirl. There may be a frame or two BA can punish with D1 but its probably really hard or not actually possible.What are his options against b2 torpedo?
Whatever the overhead string is I'm not sure but I've been punished by it.Then it can't be punished with b2u3...
Yeah I know...lol. Just saying b2u3 won't punish it.@Youphemism You get a batuppercut for a free punish, which is more than enough to dissuade Shazam from just throwing it out.
B2u3 is the overhead string, but it has 15 frames of startup...either you were blocking low or some laggy shit went downWhatever the overhead string is I'm not sure but I've been punished by it.
Very interesting.I'll just throw my Shazam retirement mu chart in here since I don't want to make a new thread:
Solomon Grundy: 7-3
Ares: 6-4
Bane: 6-4
Cyborg: 6-4 (stage could maybe make it even)
Doomsday: 6-4
Hawkgirl: 6-4
Joker: 6-4
Scorpion: 6-4
Wonder Woman: 6-4
Black Adam: 5-5 (Can be worse depending on the stage)
Catwoman: 5-5
Flash: 5-5 (maybe 4-6, not enough experience)
Harley Quinn: 5-5
Killer Frost: 5-5
Lex Luthor: 5-5 or 4-6 (not sure yet)
Lobo: 5-5
Zatanna: 5-5 (seriously who the fuck knows though)
Zod: 5-5 can be 4-6 (stage dependent)
Aquaman: 4-6
Batgirl: 4-6
Deathstroke: 4-6
Green Lantern: 4-6
Martian Manhunter: 4-6
Raven: 4-6
Sinestro: 4-6 could be 5-5 (stage dependent)
Nightwing: 3-7
Green Arrow: 3-7
Superman: 3-7
Im one of the only Shazam players to have played Deg IRL. Also This Chart made me laugh a bit.I'll just throw my Shazam retirement mu chart in here since I don't want to make a new thread:
Solomon Grundy: 7-3
Ares: 6-4
Bane: 6-4
Cyborg: 6-4 (stage could maybe make it even)
Doomsday: 6-4
Hawkgirl: 6-4
Joker: 6-4
Scorpion: 6-4
Wonder Woman: 6-4
Black Adam: 5-5 (Can be worse depending on the stage)
Catwoman: 5-5
Flash: 5-5 (maybe 4-6, not enough experience)
Harley Quinn: 5-5
Killer Frost: 5-5
Lex Luthor: 5-5 or 4-6 (not sure yet)
Lobo: 5-5
Zatanna: 5-5 (seriously who the fuck knows though)
Zod: 5-5 can be 4-6 (stage dependent)
Aquaman: 4-6
Batgirl: 4-6
Deathstroke: 4-6
Green Lantern: 4-6
Martian Manhunter: 4-6
Raven: 4-6
Sinestro: 4-6 could be 5-5 (stage dependent)
Nightwing: 3-7
Green Arrow: 3-7
Superman: 3-7
whyAlso This Chart made me laugh a bit.
Superman number.
I mean. Hehe.
Why do you think he beats Wonder Woman?I'll just throw my Shazam retirement mu chart in here since I don't want to make a new thread:
Wonder Woman: 6-4
Batgirl: 4-6
Batgirl is somewhere between 5-5 and 4-6. She wins the zoning game, equals his damage, and reversal Flying Bat after Shazam's 22 is guaranteed to hit. He also can't really play his normal oki game against her since she has so many wakeups.Why do you think he beats Wonder Woman?
Batgirl is also 5-5, your reasoning for him losing would be welcomed here
You don't think it's that bad?Superman number.
At highest level 4-6 Superman.You don't think it's that bad?
When you fight an actual good zoning Superman you will change your mind.At highest level 4-6 Superman.
Easily can be 4-6 but these are just my opinions.Superman 5-5? Please tell me he is joking.
I do. KDZ leveled up his Zoning. You can teleport the lasers on reaction. Its just hard to do.When you fight an actual good zoning Superman you will change your mind.