@ImAura Ha, your character's turn
Edit: On an actual note, I think Bartitsu is where it's at. While all this is great, the true damage comes from the mixups. Which are slow and even someone with an average reaction time can learn the tells and begin to block consistently with a little lab time. But then just start grabbing! I think anyone from a defensive standpoint would rather take a 12-14% grab (fire unblockable) than a 25-32% meter less combo into the same situation. While in bartitsu the player can hit much harder into big safe chip. Just an outside opinion from playing against BRC.
Big safe chip? I hope you're not talking about DB1 since it's -8
He doesn't have to have godlike mobility to get in. If someone is content to chuck high projectiles at him, all they're doing is cornering themselves.
Ducking and patiently working your way in isn't out of this world and Bo can do it just like anyone else.
If he had all these mids and mobility on top of his strong setplay and damage he would be ridiculous.
A character can have weaknesses and still function well.
I never said he did have to have godlike mobility to get in, but when he has worse mobility than most of, if not all of, the rest of the cast it's extremely difficult to keep someone where you want them with this character. If someone is content to throw projectiles at him they will be building meter which is a problem because if Bo does somehow manage to catch them then they don't have to deal with these
amazing 23+ frame mixups he has. Have you ever played Bartitsu vs Smoke for example? It's pretty dire.
What do you mean "all these mids"? Who has asked for more than one? And define he. Bo Rai Cho overall? A specific variation? I mainly play Bartitsu. Bartitsu's fastest mid is 14 frames and it only reaches about D1/D3 distance. His fastest starter is 11 frames (I don't count standing 4 because who the hell is going to start with that? Lol). ELEVEN frames. AND it becomes a high in Bartitsu. Even Goro has always had his B1. If Bartitsu had a decent mid he'd be normal, not ridiculous. I mean seriously, is there anyone else in the cast without a starter faster than 10 frames? D'Vorah has her 11 frame F1 as a mid, why can't we? Hers leads to more too. It doesn't even have to start combos, just as long as we've got something relatively fast to check people with. People really like to overreact to the strong points before they've discovered a character's weaknesses. Bo's turning into the new Jacqui.
As for mobility I don't think a slight walkspeed/dash increase would be the worst thing in the world. You're doing what the others are doing by overexaggerating what the people who actually spend time on the character are saying. Noone is asking for "great" mobility necessarily, just not a combination of probably the slowest walkspeed in the game and two of the worst/most useless dashes. Why is this such a horrifying request? Is it because the community hasn't labbed the variation yet but this video has proven enough for them to warrant complaints as per usual? Is it because they're afraid of getting caught with 23+ frame mixups? I don't understand this mentality and I think people should just take time to lab everything he has and play out the matchups first instead of just focussing on this one thing he can do if he gets you to the corner and manages to open you up. Give it time before people who don't play him come to hasty conclusions.
You're right, they can still function, but (Bartitsu at least) has more weaknesses than pros compared to the rest of the cast. He's unsafe on almost everything, lacks good mids (which is extremely important in this game), lacks a fast punisher, is slow in terms of both movement and normals and has mostly fuzziable mixups. All he has going for him is range and damage, both of which he can't take advantage of when everyone else can just walk away from him and build meter which they can then use to get out of the corner if they somehow get outplayed in neutral to the point they get pushed there. It says a lot when his best tool in neutral is monkey flips.