No, it's not unfair because it's made by the same people, why are they making the same mistakes? it should be a better game day 1 than mk is year 2 because they've had the time to learn from it.
In order, interactables (4-5 = one heath bar, so run away on a level that has a few of them and you can make a huge comeback without touching your opponent), and there have been 20 characters in top 8 at majors in the last year.
This is the reaction that i've gotten every time i've brought up a very real problem with this game. "no, she's not that type of girl, she wouldnt do that to me" the fuck out of here. pig has played way more matches with much better players than you have; your groundless assertion that this game is "not that type of game" is outweighed by the fact that MANY PLAYERS at the highest level (dizzy and m2dave have also posted in here, as well as scar) agree that this game has problems.
Other than this i agree 100%. I think MK9 still has a lot of unexplored tech (especially the more unsafe stuff). Seeing foreign players use the same characters, for example, makes it look like a totally different game. people get into different habits and have different styles, and it's possible that we've only explored about 25% of MK9 (this is what i honestly believe. I keep finding new tech that i'm saving for VXG, which is why i didnt play lao at UFGT).
lex jump 3 would like to say hello
in order:
Perfect Legend just got top 32 in AE at UFGT right (as well as mk and injustice)? you're right noone in the mkc...
meter: builds too fast with damage, dont really need to save meter for anything
You need to see @THTB's thread about mk's fundamentals and why it's on par or better than that of other games
they are, and they lose. mk guys have won every major so far, chris g is an everything guy, so he doesnt count as an mk or capcom win. sorry, but if you want to shit on our community you have to beat us first. sorry buddy, but that's not happening.