AK partyeagle
Mortal
so far i can do 21 lance cancel 21 lance. need someone with better execution to see it this might be an infiniteBREAK THROUGH!!!
21 lance forward cancel link into combos!
so far i can do 21 lance cancel 21 lance. need someone with better execution to see it this might be an infiniteBREAK THROUGH!!!
21 lance forward cancel link into combos!
its an infinite i can get 100% easyso far i can get 4 reps of 21 lance dash cancel , 21 lance dash cancel
i dont get how to do the infinite since it just cancels into a dash
I haven't been able to get 112 to consistently connect after j.3. d1 seems a lot more reliable.Yo pig, why do u do j.3 d1 pull? at least personally, i think that j.3 112~pull is just as easy... any reason other than preference
It's probably because I was playing lex vs lex, so the bigger hit box was helping me. So yeah d1 probably is the better option vs normal sized hitboxes my mistakeI haven't been able to get 112 to consistently connect after j.3. d1 seems a lot more reliable.
think about it dude... which move does lex have that pulls his opponent close to him?what is vaccum
a popular lingo phrase/ nickname for down back 2 move which is called Gravity Pullwhat is vaccum
You're right, just threw those together in 5 mins tho. Stupid demo, getting me hyped for a game I originally didn't even want!Meh I'm done with the demo. Not much sense in looking for setups/combos since it's all subject to change. Putting everything on the back burner until release
I like it, good stuff113-db2 MB, b3, ji3, 213 or 21~special - 35% 8f punish
113~db2 MB, b3, ji3, 11~dd3/dd3f - 29% 8f punish + setup?
dd3 ender - If the opponent neutral wakes up they're stunned in the Gravity Mine.
dd3f ender - If the opponent techrolls they're stunned in the Gravity Mine (can escape setup by techroll into immediate backdash)
Possible setups, but it's very hard to properly test eventualities by myself, so please scrutinise and demantle.
Pig Of The Hut FrothyOmen MK Peanuts .. dunno who else to tag =\
Also for those who don't know you can block while using Lexs trait armour without losing the armour properties if you block successfully.
You can also absorb 2 hits with armour if you trait, then charge b/f3+MB. The armour doesn't appear to stack tho, so you have to time the MB well if you need the 2nd armour, might come in useful to someone.
thats 5 bars. . .I like it, good stuff
Try this reset
Try this w lex. Ji2 112 vacuum MB b3 ji 3 11 ex missle (reset here) vacuum MB b3 j3 11 ex missle ex orb dash in throw .
FrothyOmen
Make the last one regular orbthats 5 bars. . .
I was messing round with stuff like that as well, I'm pretty sure the Ex Missile can be avoided with techroll into backdash tho? The comp avoided it if iirc.I like it, good stuff
Try this reset
Try this w lex. Ji2 112 vacuum MB b3 ji 3 11 ex missle (reset here) vacuum MB b3 j3 11 ex missle ex orb dash in throw .