- added multiple hit moves
- added 2,4,1+3,2 and 4 frame windows for successful input
- added range to teleport 3 on hit instead of approximate
- increased cyclone's advantage to -27 from -28 if last hit misses
- increased multi kick's average advantage by 3 if the last hit(s) miss
- decreased d3s duration by 1
- changed teleport 3 cancel advantage on block to +7 to +10
- added armor and gaps
Also, I don't know about the armor if other attacks are used, I just used the incomplete throw setup. It does increase though, maybe not by that much.