just_2swift
MK1 is the best MK period.
Kotal has buffs..... In war god
B12 choke wiffs on block, not on hit.I dont play blood god. War god has the overhead that leads to sick damage. Every character in the game has a tick throw so i dont see whats so special about kotals. If it did more damage, maybe. It only does 4% more damage maxed out and throws them across the screen. I dont use the health regen ability ever so maybe theres that too
Maybe i have it backwards as i havent played sun god in awhile. Is it b12 blocked makes the command grab whiff? And i could have sworn b14 on oow hit made command grab miss. Ill have to go back into practice later
Eh, I suck, man. I'm still learning the game like everyone else. If you're on XBL add me and we can get some games. I played Infinisynth's Sun God yesterday, actually. The command throw in Sun God was killing me. I hope to see some more people using Kotal's other variations as the game evolves. For now, I'm sticking with War God.I know that I'm not on your level, but I have a small piece of information that you have overlooked.
Sun God is viable at all levels of this game. Just use chip and armor to get his Sun Throw off on the ground and timed armor to make it dominant anti-air.
My GT is GAV60. I'm certainly not the best, but I can show you how to get the most out of his command grab.Eh, I suck, man. I'm still learning the game like everyone else. If you're on XBL add me and we can get some games. I played Infinisynth's Sun God yesterday, actually. The command throw in Sun God was killing me. I hope to see some more people using Kotal's other variations as the game evolves. For now, I'm sticking with War God.
I just want to make sure I have this right. You're using the Sun God Choke for your anti-air?My GT is GAV60. I'm certainly not the best, but I can show you how to get the most out of his command grab.
It's all about timing, since the move tracks. Don't worry about placement as much as timing. It will armor through and connect. The timing is stricter than that for the non-throw ones (like Jason, Jax, and Kano in Commando). Once you get the timing down, it will become routine in matches. I never miss these opportunities any more. If you're trading, you did it just a tiny bit early. You don't want to get hit first, but you can't be on it pre-emptively or its gonna do that.I just want to make sure I have this right. You're using the Sun God Choke for your anti-air?
If this is the case, is it successful versus deep jump in attacks or shallow ones? The main issue I have with anti air throw is jump kicks normally have active boxes much lower than the throw catches their body at, so even the ex trades more often then I feel it should.
If you're able to use the armor from SGC and the throw connects when they land (I've never seen it connect in the air outside of juggle state), that simplifies everything!
His overhead sword may be -18 but it covers 3/4 of the screen. If you do it from max range or close to it, its not that easy to punish. It dont matter if war god technically has the lowest damage, it can get that damage because then enemy has to respect his overhead and is b14 starter. The great range and armored overhead just make it betterB12 choke wiffs on block, not on hit.
B14 choke wiffs on hit.
Btw wargods overheadsword is -18 and his variation has the lowest damage.
Im not saying sungod is better then wargod variation but my point is that sungod has no trouble opening up your opponent, only less tools then wargod to do so.
If your opponent does a jumpkick you're fucked.I just want to make sure I have this right. You're using the Sun God Choke for your anti-air?
If this is the case, is it successful versus deep jump in attacks or shallow ones? The main issue I have with anti air throw is jump kicks normally have active boxes much lower than the throw catches their body at, so even the ex trades more often then I feel it should.
If you're able to use the armor from SGC and the throw connects when they land (I've never seen it connect in the air outside of juggle state), that simplifies everything!