Dash block your way in. I'm surprised Kitana players don't mention how she has one of the best dashes in the game. It's incredibly fast and travels far. Once you get in on Kenshi and start crossing him up, it's lights out. I'm not saying it's easy, but I'm not convinced Kenshi wins this matchup at all. I think it's 5.5-4.5 for KitanaI played against Sabin's day 1 Kenshi today. I sent him hatemail.
Can Liu Kang really outzone Kitana? I've tried, and it seems like the fans beat everything. You can't go under them with low fireballs and they're fast enough that you don't recover from instant air fireball in time to block the fans.So I know I told Konqrr a while back that I thought the matchup vs Liu Kang was about a 4.5-5.5 LK. However, the more I play Xblades, the more I'm convinced its worse lol. For starters, we all know d1 is good but it IS punishable and can be counterpoked. It's just that most people don't utilize instant block releasing to do so. So me and Xblades tested on what Liu Kang can do against it a while back. The thing is, Liu Kang can not only counterpoke, he can fully punish her with a combo for ~37%! His b312 has a deceiving range and because d1 doesn't have much hit stun, if Liu Kang lets go of block quick enough, he can punish her with a b312 into a full combo.
Now with that said, I'm not really sure what the matchup #s should be, but I feel like he can outzone her, outpressure her up close, AND even beats her in her d1 range. Maybe I'm playing it wrong and my d1 spacing is bad, I'll have to test that out again later, but I'm starting to feel lost vs this matchup. It certainly feels like an uphill battle to me. Anyone have good experience vs Liu Kang that can shed some light?
Low fireball definitely beats out IAfans and trades for the same dmg vs grounded fans. If Liu Kang ever decides to break a stalemate, he can just ex dragonkick his way over on one of the fan attempts and take the life lead. If Liu Kang is in the life lead, Kitana basically has to make her way in and deal with the barrage of low and IAfireballs and into Liu Kang's superior up close pressure game.Can Liu Kang really outzone Kitana? I've tried, and it seems like the fans beat everything. You can't go under them with low fireballs and they're fast enough that you don't recover from instant air fireball in time to block the fans.
SHHHHHH!!!!The thing is, Liu Kang can not only counterpoke, he can fully punish her with a combo for ~37%!
LOL! I knew about this a long time ago but didn't want to say anything... the hat's out of the bag nowSo I know I told Konqrr a while back that I thought the matchup vs Liu Kang was about a 4.5-5.5 LK. However, the more I play Xblades, the more I'm convinced its worse lol. For starters, we all know d1 is good but it IS punishable and can be counterpoked. It's just that most people don't utilize instant block releasing to do so. So me and Xblades tested on what Liu Kang can do against it a while back. The thing is, Liu Kang can not only counterpoke, he can fully punish her with a combo for ~37%! His b312 has a deceiving range and because d1 doesn't have much hit stun, if Liu Kang lets go of block quick enough, he can punish her with a b312 into a full combo.
Now with that said, I'm not really sure what the matchup #s should be, but I feel like he can outzone her, outpressure her up close, AND even beats her in her d1 range. Maybe I'm playing it wrong and my d1 spacing is bad, I'll have to test that out again later, but I'm starting to feel lost vs this matchup. It certainly feels like an uphill battle to me. Anyone have good experience vs Liu Kang that can shed some light?
Haha I've known for a while now too but just been really hesitant to discuss it and Xblades hasn't really been doing it consistently til now. But whatever, we were gonna have to deal with it sooner or later, right? lolLOL! I knew about this a long time ago but didn't want to say anything... the hat's out of the bag now
Your absolutely right, Kabal should probably be 3-7 [/slight sarcasm].4-6 In favor of Kabal is BS.
Out of every single high level play i ve ever watched (between kabal and kitana), Kabal has never won. NEVER. And I lose to kitanas too much online. Fans just completely shut down your fireball, and Kabal's pokes and normal are just to bad. it really is basically impossible. Who ever is making these lists has a biased view on kabal.
Are you kidding me? I remember Konqrr losing to Mike's and OnlineTony's Kabals at Revelations (and Erik Warda beat CD the 2nd time at SJ), but that's not the only reason this matchup is in favor of Kabal. Fireballs shut down fans, not the other way around. The only reason Kitana would get the advantage is if she took the timing advantage from the start. She can't start any combos on him without a JIP (jumping is terrible vs Kabal), a punish (only in the off-chance that the Kabal fucks up his dash cancelling), or managing to sneak a 2 in Kabal's pressure strings for an ex fan starter. I was asking Erik Warda the other day about Kitana's options against Kabal and he was explaining how hard it is for her to touch him (just to give you an example of what someone's said).4-6 In favor of Kabal is BS.
Out of every single high level play i ve ever watched (between kabal and kitana), Kabal has never won. NEVER. And I lose to kitanas too much online. Fans just completely shut down your fireball, and Kabal's pokes and normal are just to bad. it really is basically impossible. Who ever is making these lists has a biased view on kabal.
Have you tested this offline? And how well do you know Kenshi? Kitana is way faster also. Kenshi CANNOT deal w/crossups, he's one of the worst in the game at it, it's just bad.My regular online Kenshi comp is blowing me up now. How the hell do you get in? He uses the shoulder barge and spirit dragon punch as a fortress. Both seem safe unless you're right up close. After a blocked barge I can't even get in with a d+1, another barge wins. I can only get in if I block a DP and I try to dash in and get something out or if I get a lucky jump in. Once you get the knockdown and you can start crossing him up I don't see how it's lights out for him. Maybe with other characters but Kitana has weak mixups and pressure so against somebody who knows how to deal with her he just stonewalls and my crossups give me like chip damage and throws. This matchup sucks.
Doesn't the shoulder move push you out far enough where if he does another it whiffs? If that is the case and he goes for another bf2, you could do an ex fan into bnb. You have to play Kenshi like you fight Shang. Stay out of bf2 and db1 range unless you have a combo opportunity and punish the overhead attempts that you don't have to block. You get a ex fan to bnb from like 1/2 screen or more if he messes up or at least you get an ex fan and can close the distance for a jps pressure string where you get half a meter back.No I've literally never played a Kenshi offline. So maybe the shoulder/uppercut would be easier to deal with. Online it's ridiculous though. I can only punish the uppercut with 2,1 if it's point blank range, which it never is the way he uses it.