freerf245
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Feel the exact same wayDamn I would have but I stayed up late last night fighting a tusk. Went 10-20. There's some characters I just don't know how to fight in this game
Feel the exact same wayDamn I would have but I stayed up late last night fighting a tusk. Went 10-20. There's some characters I just don't know how to fight in this game
YepWhen you fight players with trash neutral but seemingly psychic breaking habits
You're still winning in that scenario, and like I said to someone early just delay a manual and you'll counter hit themWhen you fight players with trash neutral but seemingly psychic breaking habits
What character are you playing?How do you stop Sadira from jumping all over you with characters with below average anti airs? It's easily the matchup I struggle the most with
Was playing tj at the time. Shadow uppercut helped but without meter I was left dealing with a flying spiderWhat character are you playing?
Roll is actually pretty good for that, you avoid the projectile entirely you can also use the light uppercut but it's situational, you're gonna need to get a feel for yourself on when it'll beat the jump in. Typically if they're doing their jump shenanigans up close its best to just block or try to roll through the projectile, from a distance you have a little more time to predict where they're heading, roll can also go under their jump in after projectile but that's also situational and you need to get a feel for yourself on when you can use it.Was playing tj at the time.
@freerf245 doesThese anyone else play Cinder around here?
I mean when I played him it was because I liked his pressure. His pressure with his third degrees, fission, trailblazer, and bombs is really strong and it's what I mainly focused on. And he has some of the best mobility in the game to top it all off. I didn't really end my combos with burnout enough, but it's what I recommend ending almost every combo with considering his damage ender doesn't land him too much anyway. It'll actually land you some real damage if you manage to open someone up afterwards. Also try to get your opponent to block shadow fission because it does like a billion chip lel. But I believe it only truly jails after heavy fission. Making your juggles unpredictable is super important too, because cinder does that a lot.@freerf245 What kind of Cinder game do you play? I've seen illusions, swordsman, bass and others and they're all different. I'm working on relearning the character and the places I struggle are approaching, I think. My Cinder is beyond rusty right now.
I can juggle but juggling well is not my forte. Too many buttons to keep track of lol. But as for pressure, that I can do for the most part.I mean when I played him it was because I liked his pressure. His pressure with his third degrees, fission, trailblazer, and bombs is really strong and it's what I mainly focused on. And he has some of the best mobility in the game to top it all off. I didn't really end my combos with burnout enough, but it's what I recommend ending almost every combo with considering his damage ender doesn't land him too much anyway. It'll actually land you some real damage if you manage to open someone up afterwards. Also try to get your opponent to block shadow fission because it does like a billion chip lel. But I believe it only truly jails after heavy fission. Making your juggles unpredictable is super important too, because cinder does that a lot.
Go fucking bonkers in instinct mode. You are literally a god for 15 seconds.Can anyone give me some Eyedol tips? Really want to pick him up, he looks like a lot of fun. @ProudDisciple
If you're still on I can playAnyone down for some games?
NoiceIf you're still on I can play
Welll, gonna take a minute. Getting hit with the system updateNoice