MastrNCmmndr
Noob
What do you think makes it such a free match up?Dude, Bane is so free in this MU. Your roommate needs to level up lol.
Would love to play a few rounds to prove your point.
What do you think makes it such a free match up?Dude, Bane is so free in this MU. Your roommate needs to level up lol.
Honestly I have never even had to break down the MU because I haven't lost to any Banes yet. The only time I am mildly worried is when level 3 venom is activated. Otherwise her daggers hit twice so they break armor and slide is an insanely good whiff punisher against him. It can be hard to work his way in and once he does he will have to deal with a barrage of slides and MB f3's before he can get any damage. He cannot pressure on wakeup at all or else he will get completely destroyed. We can play sometime invite me @ ribbz22 on PSN.What do you think makes it such a free match up?
Would love to play a few rounds to prove your point.
Oh no no no....I've played MsstrNcmmndr (not as frost) and he is VERY solid.Dude, Bane is so free in this MU. Your roommate needs to level up lol.
Not talking about him. Just the characterOh no no no....I've played MsstrNcmmndr (not as frost) and he is VERY solid.
Aw, thanks!Oh no no no....I've played MsstrNcmmndr (not as frost) and he is VERY solid.
I used to struggle with landing her command grab as well...now I rarely miss it. After hitting the 22, I manually hit Down, Back, and Frward...all seperately as opposed to rolling my thumb in that motion.For the slide - U3 - 22, DBF2 - JI2, 113 BF1 combo, the first 1 in my 113 string never hits. It makes my BnBs short by 1%
not a big deal but anyone know how i can fix this? rarely it hits but idk why
maybe im hitting 2 while midair too quick? i need to fall further before hitting 2?
this helped a lot, thanks!
Ah, I haven't fought RiBBz22 yet, but I did get to fight Birdsongs and Mr. Mileena (I think the latter plays KF quite well too, ranked 60 something on PSN or something).Did you get to play your Killer Frost player yet, MastrNCmmndr? Im just curious to see how it goes and get some match notes.
Jump happy is kind of a bitch to deal with. Your d2 is really good for catching most jump ins. It will NOT beat aqua man's ji2 or ji d3 moves like doomsday's or bane's (unless you catch their feet, which isn't reliable). You can also meet them in the air with a ji3 (goes to full slide combo and it is apparently 9 frames). ji2 has good horizontal range as well.
You can also slide if you know they're landing and aren't in active attack frames. Otherwise slide has real low priority to jump in's.
Looks like slide OTG is gone with Scorp patch. A human can wakeup attack easier now after hard knockdowns like u+3, sweep and command grab. KF nerfed!
Whoa +2? Really?!So has Killer Frost's D1 always been +2 on block and I've just missed it or is this new in 1.04?
Yessir, go look. Although I don't trust this games in game frame data, I'm almost positive it was 0 on block before. Considering our D1's god awful reach, I'll take this ! Does that mean D1 on block into 22 could be a pseudo frame trap?Whoa +2? Really?!
Lol as soon as I heard +2 on d1, I thought of 22 for a follow up as well. Glad we think alikeYessir, go look. Although I don't trust this games in game frame data, I'm almost positive it was 0 on block before. Considering our D1's god awful reach, I'll take this ! Does that mean D1 on block into 22 could be a pseudo frame trap?
Haha, gotta keep her dirty! I really hope this isn't an in game frame data error, but ill test it later.Lol as soon as I heard +2 on d1, I thought of 22 for a follow up as well. Glad we think alike