boba_buster
Noob saibot
Lol 7-3 balanced - balanced
Balanced mops Bo' rai cho. Gm sub is slightly in Balanced favor. The other two Kenshis also suffer a bit vs this variation. Very few other matchups are good for him, imo.What are the MU's that are considered in balanceds favor?
Why do you say this? It's been a popular talking point throughout this game but I disagree. This isn't MK9 anymore.Gm sub is slightly in Balanced favor.
I would say it's a 5.5-4.5 in Balanced favor, but the advantage is very small, you can consider it a 5-5. It's a fair matchup for both players.Why do you say this? It's been a popular talking point throughout this game but I disagree. This isn't MK9 anymore.
That's cool and all, but you didn't say why. I am curious as to your reasoning for the numbers. Why does Balanced beat Grandmaster?I would say it's a 5.5-4.5 in Balanced favor, but the advantage is very small, you can consider it a 5-5. It's a fair matchup for both players.
Basically what boba_buster said. Every special Balanced has ignores the clone.That's cool and all, but you didn't say why. I am curious as to your reasoning for the numbers. Why does Balanced beat Grandmaster?
Valid points, but that doesn't make this in Kenshi favor to me. Sub also punishes kenshi for every special he has, out footsies him bad, has plus frames and safe 50/50 mixups. Ignoring the clone and making the other player play slightly differently isn't an advantage matchup in my eyes. Ignoring the close still make sub a way better character than kenshi.Basically what boba_buster said. Every special Balanced has ignores the clone.
Other characters, when get cornered by Sub, have to respect clone cancel, they get stucked after it.
Kenshi can even punish strings canceled into regular clone with his reversal non ex push.
Balanced forces the Sub player to play in a very different way from what he is used to.
Imo, the only thing that prevents this matchup from being a 6-4 in Balanced favor is Sub's slide. He can go under teleflurry, get in your face with it, and recovers pretty fast.
Kenshi can full combo punish Sub's b2 overhead option with a b3 low, by the way.Valid points, but that doesn't make this in Kenshi favor to me. Sub also punishes kenshi for every special he has, out footsies him bad, has plus frames and safe 50/50 mixups. Ignoring the clone and making the other player play slightly differently isn't an advantage matchup in my eyes. Ignoring the close still make sub a way better character than kenshi.
Sub does not out footsie kenshi , they both have shitty footsies.if anything kenshis d1 is better , his d4 has more reach and his b1 is better than any mid that sub hasValid points, but that doesn't make this in Kenshi favor to me. Sub also punishes kenshi for every special he has, out footsies him bad, has plus frames and safe 50/50 mixups. Ignoring the clone and making the other player play slightly differently isn't an advantage matchup in my eyes. Ignoring the close still make sub a way better character than kenshi.
Kenshi doesnt have shitty footsies. b1 out ranges a bunch of normals.Sub does not out footsie kenshi , they both have shitty footsies.if anything kenshis d1 is better , his d4 has more reach and his b1 is better than any mid that sub has
All of them!!Which variation?
The offense, only a few of the ones I've encountered actually zoned me.Be more specific. Is it his offense or zoning?
If you could upload a video of a match between you and a kenshi player I'd happily help you outHow do I beat this bastard?
I've heard people say more than once that Kenshi is a really crappy character but I just don't see it, I keep losing to him and I don't know why.
Help!
Alright. I'll upload one as soon as I find it.If you could upload a video of a match between you and a kenshi player I'd happily help you out