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General/Other - Cybernetic Kano's Cybernetic Variation Discussion Thread

Midscreen restand doesn't guarantee anything, but it makes your opponent to guess your next move and i'm not the one who afraid of landing pressure, so it creates more opportunities for the damage, that's what my game is built around. In the corner restand is simply better unless it was AA combo, coz AA into ball does 6% more damage.
 

DFC

Cutthroat Truther
I don't know if it's been posted(probably has), but 4xxDB1 B312 B312 112 xx DB3MB NJP 112 xx BF3 does 50% even. Also, for some reason if you end your midscreen combo in a corner restand, then do a straight laser, it knocks down for some reason
 

Etoroguy

Why isn't Jax's Farm a playable stage?
I don't know if this has been discovered before, but if you do a string into ex knives, then do a short run cancel into 112. It blows up some armour moves. I haven't tested it on all character yet but I know it blows up all of Erron Black's armour moves (including X-ray) and it works on all Kotal Kahn's armour moves (not including X-ray).
 

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
I don't know if this has been discovered before, but if you do a string into ex knives, then do a short run cancel into 112. It blows up some armour moves. I haven't tested it on all character yet but I know it blows up all of Erron Black's armour moves (including X-ray) and it works on all Kotal Kahn's armour moves (not including X-ray).
If the frame data is correct and assuming your run cancel was 1 frame then technically you should be able to stuff any armoured move with anything slower than 20 frames with 11 I think.
 
just in case there is not a video representation from what @Doug I recorded the combo earlier but I did do a jumping 2 because I am still a noob who does combos like this for some reason


 

bdizzle2700

gotta stay sharp!
just in case there is not a video representation from what @Doug I recorded the combo earlier but I did do a jumping 2 because I am still a noob who does combos like this for some reason


You can do 4 eye laser b312 b1 b1 b1 112 ex up laser njp 112 ball for like 49% or maybe that's with a jump in. Anyways much easier
 

RyuuJin882

Twitch.tv/ryuujin882
just in case there is not a video representation from what @Doug I recorded the combo earlier but I did do a jumping 2 because I am still a noob who does combos like this for some reason


You can do 4 eye laser b312 b1 b1 b1 112 ex up laser njp 112 ball for like 49% or maybe that's with a jump in. Anyways much easier
I like that combo. Gonna throw that in my game. But it's 46% even with a jip.
 

Derptile

RIP Ex Smash
I know this is the Cybernetic thread but I still can't help but feel bad for Commando, sub-par tools and has to struggle in so many MUs.
 

MsMiharo

Kuff Bano
I know this is the Cybernetic thread but I still can't help but feel bad for Commando, sub-par tools and has to struggle in so many MUs.
He's fine lol. Just make him hit consistently and if you're feeling generous - make choke plus on hit.
 

Down 2

Mortal
I'm not sure if this has been talked about yet or not but I found a cool little side switch combo. It's kinda hard to get the timing right though. Sorry for quality and noise in the background.
 

FlappyDaniel

Snappin' spines all day e'ry day.
Also; did you try it on any smaller bodies just to make sure it's consistent? It's a pretty nice little trick to get out of the corner if you need or whatever. I wonder if you can get more then 1 B1 before uplaser or if it'll prevent the uplaser from crossing under.
 

Down 2

Mortal
Also; did you try it on any smaller bodies just to make sure it's consistent? It's a pretty nice little trick to get out of the corner if you need or whatever. I wonder if you can get more then 1 B1 before uplaser or if it'll prevent the uplaser from crossing under.
I'm trying it on kitana and its actually working easier on females it seems like. Or I'm just getting better at the timing I'm not sure haha