Uh why would you bother trying to option select B12 when B121 is hit confirmable and neutral on block? LolSo, I'm going to actually try to get good at option selects(In practice). Problem is, almost 100% of the time it never works. I either throw out the laser/slice/ball on block, or I don't get them on hit. For example I'm doing B12xxdb1EX, which on the one time I got it to work came out as B121 on block. But most of the time it does everything backwards.
Short story even shorter, how do I option select properly with Kano?
For what you are talking about you don't have to. If you're going with B12~slice you have enough time to react to either doing B121 for block or B12~slice of you hit. If your reactions are too slow just use B121 combos for a couple of less % since you have yearssss to hit confirm off of that string.So, I'm going to actually try to get good at option selects(In practice). Problem is, almost 100% of the time it never works. I either throw out the laser/slice/ball on block, or I don't get them on hit. For example I'm doing B12xxdb1EX, which on the one time I got it to work came out as B121 on block. But most of the time it does everything backwards.
Short story even shorter, how do I option select properly with Kano?
General knowledge. Using Kano instead of Jax or whoever else I try to play because I'm on the Kano board.Uh why would you bother trying to option select B12 when B121 is hit confirmable and neutral on block? Lol
Eh?General knowledge. Using Kano instead of Jax or whoever else I try to play because I'm on the Kano board.
Woke up and realized that I'm an idiot. I just can't quite nail option selects is all.
Yea I think that Cutthroat needs meter the most out of his variations. You need it for everything, but it also has high value with everything it's used for.With all the ex buff tech being discovered and Cutthroat's overall reliance on meter (midscreen 50/50 combos etc). I am starting to think using Combo breakers as Cutthroat is generally not a good use of meter, especially against other meter reliant characters or the ones that don't do more than let's say 35% with their bnb's. I would also opt to not use meter when launching someone with the f2-string and not gaining the corner during the combo. Something to also consider about ex buff is that an uppercut will do 21% on hit and 5,25% on block. If you know your opponent is gonna wake-up and they are low on health (Goro ex punch walk herp-a-derp) then just trade with their wake-up attack with d2. Throw with ex buff active will do 18%.
With an active buff, you still need to have 1 bar to get the most out of your time under the buff and with the potential uses of ex buff, it can be said that Cutthroat Kano needs to be sitting on 2 bars of meter at all times to be at his highest potential, however, this potential is wasted if you choose to break as soon as you get caught in a combo. When you think about it, eating a combo as CT kano is not the end of the world unless you are going to lose the match or be near death after the combo. Your opponent may gain corner positioning, but they are just 1 throw away from being cornered as well. Commando may also not want to break when in a considerable life lead, with Commando's armored options you have great okizeme defence options. Once again, opponent is only 1 powerbomb or generic throw away from getting cornered and commando has a corner game almost on par with Cutthroat.
I will also make this claim for best uses of meter for different variations.
Cyber: Combo breaker (you don't generally want to be near the corner). Armor with ex kanoball cancel. Meter burning 2+4 as mix-up from staggered b1-block strings. Ex knife(?) for potential chip-out deaths, pressure or empty jump AA's into b2 conversion, as well as character specific situations, for example clone punish vs GM Sub.
Commando: Ex command grabs, ex kanoball cancel for midscreen combos, combo breaker, ex choke for an AA that is unbreakable and will kill.
Cutthroat: Ex bladeslice midscreen after anything except f2,1,2. Ex bladeslice in the corner from non 50/50 launchers aaaand pretty much everything else, armor, ex buff after NJP, ex buff after kanoball when opponent has no meter (pressure them, put yourself at a disadvantage with any string into knife, then ex kanoball through counterpokes with ex buff still active). Blowing all your meter for a killing combo.
Discuss.
If you haven't dove in too heavily, go to Cutthroat as the main variation.Is it safe to say cutthroat over cyber because all im doing is block string in cyber. How do you open pepole up/suppose to play cyber?
Cybernetic requires knowledge on spacing, footsies and mind games. Couple of throws will open up your opponents if their blocking a lot. Use safe strings obviously and dive into Kano's Frame Data to study his block and hit advantages. It was difficult at first coming from street fighter but I stuck it out and understood this engine a bit more. This character fetches out punish. BAIT BAIT BAIT. Let's also hope for some fixes to some of his buggy crap. Also, his ground game, neutrals, knives shenanigans etc. VERY IMPORTANT.Is it safe to say cutthroat over cyber because all im doing is block string in cyber. How do you open pepole up/suppose to play cyber?
If you want a really really short version of how to play Cybernetic Kano:Is it safe to say cutthroat over cyber because all im doing is block string in cyber. How do you open pepole up/suppose to play cyber?
This is the meta. However, Shinnok boneshaper craps on all of this if you aren't on point with reads at ALL TIMESIf you want a really really short version of how to play Cybernetic Kano:
KNIVES
Footsies
Zoning
Anti-air with B1 into a combo
KNIVES
Staggered blockstring mixups like doing B312 or B31 (which is +1 on block) then throwing or doing another move
K N I V E S
EX Kano Ball cancels to armour through gaps into full combo
Nope. Cutthroat is his best variation, if you like playing it then play it. It has ok zoning, has overhead and low combo starter (one of which is neutral and the other is +1 which is great), has great damage and even air options which not a lot of characters have. Play who you want to playAm I wasting time learning Kano? I'm really digging cut throat..but I don't have time to be getting owned by higher tier characters.
I'm the same way. Can't stand when people pick characters just because they are "top tier" on event hubThe more of ya'll jump ship the better. I'm a hipster when it comes to fighting games, love playing the character nobody plays.
Coincidentally it just so happens that noone plays the characters/variations that I end up playing lol. Stick with me and you'll be fineThe more of ya'll jump ship the better. I'm a hipster when it comes to fighting games, love playing the character nobody plays.