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Jax General Discussion

MrArcher15

Kombatant
by itself no cause the frames havent change but ive find that doing s4 into burning hammer connect more often now pretty much everytime.
Meh one of the reasons I left was cuz I hated jump ins lmao how is anti airing going for you? Any better? Still hard to contest kabal, Kitana, etc jump ins?
 
Meh one of the reasons I left was cuz I hated jump ins lmao how is anti airing going for you? Any better? Still hard to contest kabal, Kitana, etc jump ins?
well listen those characters and shang and lao ,geras etc. are hard to anti air no matter what with jax and i dont think this will change anytime soon but to be fair its hard for most of the cast too. Kollector and dvorah have godlike anti airs that can deal with most shit.

MK11 have an anti air problem in general. sub j1 is also godlike.
 

MrArcher15

Kombatant
well listen those characters and shang and lao ,geras etc. are hard to anti air no matter what with jax and i dont think this will change anytime soon but to be fair its hard for most of the cast too. Kollector and dvorah have godlike anti airs that can deal with most shit.

MK11 have an anti air problem in general. sub j1 is also godlike.
Yeah that’s my point anti airs are part of why I left. Those characters are just the main offenders. Thanks for the info, I’ll wait
 
Is it possible to use bf4 as an anti air since anti air throws have been buffed?
It's just way faster to reactively s1 than to reactively do bf4 in response to their jump in. I feel doing bf4 on reaction is low-key impossible if opponent jump ins are done at any distance less than neutral starting position. Anti-airing against characters with good jump kicks requires a read still for the most part imo, which isn't that hoard because literally 90% of KL players jump once they get in the corner.

His bf4 is still basically rarely used imo cuz it puts the opponent pretty far which sucks.Screen position and corner carry I feel is the most important goal Jax needs in a match above all other things, which is why I don't use bf4. It does good damage if your trying to win in a low health situation.
 

thlityoursloat

kick kick
It's just way faster to reactively s1 than to reactively do bf4 in response to their jump in. I feel doing bf4 on reaction is low-key impossible if opponent jump ins are done at any distance less than neutral starting position. Anti-airing against characters with good jump kicks requires a read still for the most part imo, which isn't that hoard because literally 90% of KL players jump once they get in the corner.

His bf4 is still basically rarely used imo cuz it puts the opponent pretty far which sucks.Screen position and corner carry I feel is the most important goal Jax needs in a match above all other things, which is why I don't use bf4. It does good damage if your trying to win in a low health situation.
I mean.. if he had more ways to cancel into it. s4 bf4 is fucking shit because a) s4 is 13f b) it's a high so if you drop the punish you can get d2 kb'd and c) if you don't get d2 kb'd bf4 has like 40 frames of whiff recovery so still, ggs.
It doesn't have much utility, and I feel like building any kind of muscle memory to start doing s4 bf4 consistently is really not a good idea because bf4 is so horrendous on whiff.
 
I mean.. if he had more ways to cancel into it. s4 bf4 is fucking shit because a) s4 is 13f b) it's a high so if you drop the punish you can get d2 kb'd and c) if you don't get d2 kb'd bf4 has like 40 frames of whiff recovery so still, ggs.
It doesn't have much utility, and I feel like building any kind of muscle memory to start doing s4 bf4 consistently is really not a good idea because bf4 is so horrendous on whiff.
Yea s4 is one of those buttons I don't press as any character cuz it's always a slow high that's sometimes okay for Antiairing.
 
Hey I'm brand new to Jax and I'm sure this has already been discussed but what's the deal with jailing his standing 1 from d1? I feel like it whiffs 80% of the time. Is there some sort of trick to it?
 

LaidbackOne

Scrubby nice guy
Hey I'm brand new to Jax and I'm sure this has already been discussed but what's the deal with jailing his standing 1 from d1? I feel like it whiffs 80% of the time. Is there some sort of trick to it?
You can't jail his s1 from pokes. The hitbox on it is kinda fucked and it whiffs constantly, so don't use it in these kind of situations. I do and I get blown up for it all the time.
 
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thlityoursloat

kick kick
Now that custom variations are tourney legal, I think it's time we start speculating what his new meta variation will be.
If you ask me, it'll be: quad grab, expert grappler and the db4 launcher. Easy. Same KB potential as HD and his best launcher. Let's go, boys.
 
Now that custom variations are tourney legal, I think it's time we start speculating what his new meta variation will be.
If you ask me, it'll be: quad grab, expert grappler and the db4 launcher. Easy. Same KB potential as HD and his best launcher. Let's go, boys.
if they let that fly , jax have 2 kb options from db4.

you can do f33 db4 d12 bf34 o r f33 db4 dash 22 1+3
 
in jax advanced force string, 2211, 221 ticks into command grab. Only option they have is to jump or duck, pressing a button you get grabbed. Something to think about
i though about that one but im not sure about the damage though. is it worth it ? once you used your kb though. Also keep in mind that s2 is a high and doesnt hit ducking opponent while they block.
 

thlityoursloat

kick kick
if they let that fly , jax have 2 kb options from db4.

you can do f33 db4 d12 bf34 o r f33 db4 dash 22 1+3
AND the quad grab. This build is actually fucking nuts now that I think about it.
Here's hoping they don't change the points... Jax really needs those custom moves to be viable.
 

thlityoursloat

kick kick
in jax advanced force string, 2211, 221 ticks into command grab. Only option they have is to jump or duck, pressing a button you get grabbed. Something to think about
Honestly, the only must special in every loadout will be db4. It's his best launcher, everything after is down more to preference. Although I really think quad + expert will be the most meta.
 

MrArcher15

Kombatant
i though about that one but im not sure about the damage though. is it worth it ? once you used your kb though. Also keep in mind that s2 is a high and doesnt hit ducking opponent while they block.
Its true, i dont mind the damage being low because the threat of it is enough, most people i play dont want to get grabbed. HOWEVER after not playing this game for months maaaaaan does it feel clunky lmao you get used to it when you play a long time but after trying it again it doesnt feel very good to me, no offense yall
 

thlityoursloat

kick kick
Its true, i dont mind the damage being low because the threat of it is enough, most people i play dont want to get grabbed. HOWEVER after not playing this game for months maaaaaan does it feel clunky lmao you get used to it when you play a long time but after trying it again it doesnt feel very good to me, no offense yall
wym no offense. Game feels like shit.