His recommendations are great! Personally, the best moveset to use is enhanced outranked+Ripped launcher+Quad grab. I say this because the outranked string gives you extra ways to make your opponent guess along with Ripped allowing you to have actual combos. Quad grab can also make the opponent scared to block.
I don't suggest the moves with the KBs at the end of the strings because hitting those KBs are hard. People can tell when you want to hit the KB plus some characters can interrupt his overhead at the end of the hammer string.