rev0lver
Come On Die Young
@Doombawkz @EGP Wonder_Chef
i've found when recreating things, i cannot find a single instance where 4~uprocket can hit after 1212~uprocket midscreen or in the corner. i even picked the same stage, costume, and variation you were doing in the video. i don't know if it's just a random thing that sometimes happens, but chef doesn't seem to be able to get it either
as far as the walk infinite goes. i've done multiple recordings to see if there's any variations in the timing, and it seems like this becomes impossible if the uprockets are blocked standing. there's different pushback depending on whether the rockets are blocked standing and ducking. (edit: it actually seems like different advantage, s1 still hits on block but you can armor/backdash through). so technically there's still a mixup because it guarantees a s4 followup (except for half the time it whiffs) but s4 only has enough cancel advantage to guarantee bf1 if it's blocked
so as far as i can tell you just have to block rockets standing. which is counter intuitive but it doesn't make a real difference in this mu
i've found when recreating things, i cannot find a single instance where 4~uprocket can hit after 1212~uprocket midscreen or in the corner. i even picked the same stage, costume, and variation you were doing in the video. i don't know if it's just a random thing that sometimes happens, but chef doesn't seem to be able to get it either
as far as the walk infinite goes. i've done multiple recordings to see if there's any variations in the timing, and it seems like this becomes impossible if the uprockets are blocked standing. there's different pushback depending on whether the rockets are blocked standing and ducking. (edit: it actually seems like different advantage, s1 still hits on block but you can armor/backdash through). so technically there's still a mixup because it guarantees a s4 followup (except for half the time it whiffs) but s4 only has enough cancel advantage to guarantee bf1 if it's blocked
so as far as i can tell you just have to block rockets standing. which is counter intuitive but it doesn't make a real difference in this mu
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