REO
Undead
Erron Black currently is a character players see as a definite top tier and many believe he is the current best character in the game. While plenty of players are suggesting numerous different nerfs for Erron Black, I think NRS needs to be careful on how they "normalize" the character because I think Erron Black at his base core, is pretty well designed. By this I mean his generic strings and specials are not out of line as most of them are either unsafe or have gaps you can exploit. His best normal is F+4 which the meter burn part should probably be a bit more punishable, but I'm not here to just talk about his Big Boot. I want to address some of the nerf suggestions I've seen recommended:
"Give B+2,2,2 last hit less cancel advantage so that Scud Shot is more unsafe"
- This would make his second variation even worse as it would cripple his Rattle Snake Slide cancel off of his string leading this variation to be dreadful.
"Make F+4 a Mid and not an Overhead"
- Doing this to his F+4 would make it the worst big boot attack in the game as it would be a very slow mid that doesn't grant advantageous frame traps on block like other character's big boots. It would also make Erron's other variations and his base core weaker overall.
Out of all of Erron's custom moves, his best ones are "Enhanced Locked & Loaded" and "Scud Shot". Why NRS chose to create a single tournament variation with his two best moves is baffling, but it was most likely an oversight. I believe instead of nerfing Erron's core base moves by stripping away his cancel frames on his strings, and targeting his big boot, which will end up having the character's base foundation crippled which indirectly impairs his second variation and other future variations, NRS needs to redesign his first "tournament variation" to not include his two best custom attacks.
I don't think it's reasonable to butcher the character just for the sake of keeping the first variation tame with the moves carelessly chosen in combination. If NRS is determined to keep his first tournament variation with Enhanced Locked & Loaded and Scud Shot, then they need to nerf these two specific abilities directly. They could remove the ability to special cancel into Scud Shot or require the launchers from his rifle to use up one offensive bar each.
These are my thoughts on Erron Black for the moment. I really hope he doesn't get incorrectly nerfed and end up with one decent variation and two horrendous ones like he did in MKX with all of the global character diluting.
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For those who are interested, here is my "How to Beat Erron Black" series which has 2 parts: It has good information if you have no clue what to do against the character.
Part 1:
Part 2:
How Scud Shot works:
Scud Shot Cancels & Rushdown - Frame Data Unveiled:
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