Updated OP with two new videos.
Scud Shot breakdown and how it works exactly:
Zoning Attacks that can go through Scud Shot:
Kitana (Highborn) - Sai Drop
Jax - Ground Pound
Cetrion - Vine Grab
Cetrion (Spring Cleaning) - Water Geyser
Shang Tsung - Corpse Drop
Shang Tsung (Warlock) - Ground Eruption
Frost (Ice Machine) - Core Discharge
Frost - Fatal Blow
Sonya Blade (Ring Master) - Drone Drop
Raiden - Lightning Strike
Skarlet - Blood Tentacle
D'Vorah - Ground Swarm
Geras - Sand Trap
Geras (New Era) - Sand Pillar
(These moves below sometimes go through Scud Shot depending on the angle they're done)
Cassie - Flippin' Out
Jacqui Briggs (Next Gen) - Up Grenade Launcher
Jacqui Briggs (Next Gen) - (Air) Grenade Launcher
Sub-Zero (Thin Ice) - Air Axe
Kabal - Air Downward Buzzsaw
D'Vorah (Buzzed) - Ticking Time Bomb
Kollector (Spare Change) - Air Vile
Scud Shot
FRAME DATA on cancels & Rushdown: (includes easy way to test all his cancel data on Scud Shot for yourself)