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Interrupt-able Strings and Commands

Marcus

Mortal Kombat Philippines / Injustice Philippines
Good stuff Pig! Has the smoke interrupt-able strings tested yet?
 

Albo

Apprentice
You can find out exact amounts from the data I have posted. Kitana, Sektor, CSZ, Freddy, Jax, JC, Stryker, LK and Kano are the only characters that I haven't completed yet, and even then, some only need small updates. Take the execution of the next normal or a special in a chain and subtract the cancel advantage of the previous normal to figure out the gap. 1 frame gaps you can only x-ray out of because they are invincible on the first frame. 2 frame gaps you can armor out if but there is only 1 frame to do it or you'll get the meter drain bug.
bump.

Just to clarify, does this apply to raiden tele also? can he not tele out of any gaps 1f or more considering it's 1f startup and is invincible to everything but throws?
 

Scoot Magee

But I didn't want to dash
Can't Reptiles dash can interrupt Johnny Cage's frame traps after 11f1 depending on player side? like 11f1 into f3 has a 6 frame gap at least. That's if the time it down to the frame. Kung lao should be able to spin it too.

Also telekick into sai. Reptile can only dash grounded opponents so this does not work unless I'm misunderstanding something about what you posted.
 

Somberness

Lights
bump.

Just to clarify, does this apply to raiden tele also? can he not tele out of any gaps 1f or more considering it's 1f startup and is invincible to everything but throws?
It would be the same situation as armor, invincibility starts on frame 2.
 

Flagg

Champion
Sindel:

B3 *here* F2.

Believe it or not, Mileenas second kick in her ex telekick can be interupted, but only by the 1 frame parries!

This is such a good thread and should be stickied.
 

DarKNaTaS

Retired!
More to be added - But off the top of my head

Interrupt-able Strings and Commands (Armor, Xray, Parrys, pokes)

B31 *here* F1 (B31 is not safe on block, but the F1 doesn't come out quick enough to compensate a block) - Baraka

B32*here*2- Baraka

B3,1*here*f1 (12 frames to escape) armor is not needed for this just a d1/d3 will do.
same with b3,2*here*2 (13 frames to escape) - Baraka

3*here*b3 - Baraka (7 frames to escape) and 12*here*b3 (7 frames to escape)

3,b3 - Baraka - There is an 8 frame gap

21*here*1+2 - Cyber Sub Zero

33*here*2- Cyber Sub Zero

B3*here4 - Ermac

JIP*here*B114- Ermac

F1*here*1 - Ermac

312 can be interrupted (if you crouch block it only) - Ermac

JIP*here*F114 - Ermac

D4*here* overhead - Jax

12*here*3 - Jax

F4*here*1 3 - Jax (Low hitbox characters duck/block first hit, release block stand and punish or poke)

B1*here*2 - Kabal

F4*here* Command Throw - Kabal

Ex Dash and Dash can be stopped dead in its tracks w D3 - Kabal

F4*here*1+2 (6 frame gap) - Kabal

1,1,*here*B+4 - Kabal

2,4,*here* 1+2 - Kung Lao

F4*here* B4 - Kitana

B1*here* 2 - Kitana

B3*here* B4 - Mileena

Ex telekick *between first and second hits* - Mileena

Ex Dash *Between first two hits* - Reptile

F3*here* 1 - Nightwolf

B3*here* 1+2 - Quan Chi

43*RH cancel* here - Rain

3*here*3*here*4 - Raiden

B3*here*1*here*2 - Raiden

B3*Here*4 - Sektor (Duck block first hit uppercut second or some specials work as well as Armor)

12*here* B1 - Sektor

3(here)d1(here)2 1 frame apiece - Smoke (Seems too be good to be true, will test)

3(here)2 4 or 5 frames - Smoke (Seems too good to be true, will test)

d1(here)~bomb 13f or so - Smoke (Seems too good to be true, will test)

ALL STRINGS *here* to Military Stance - Sonya (even f1 and her Mid tackle)

Baton Sweep*here* Baton Overhead - Stryker

23*here*2 - Stryker

B2*here F2 - Stryker

21*here*2 - Sub Zero


Interrupt-able Frame Traps
Johnny Cage
11F1 *here* into strings
Can be blown up by:
X-ray
Armor

Mileena
Telekick to Sai (on block) Frame Trap
Can be blown up by:
X-ray
Raiden Superman
Reptile Dash
Lao Spin
etc

Kenshi
f2 2 b2 *here* SC Frame Trap
Can be blown up by:
X-ray
Raiden ex Superman
Reptile Dash
Lao Spin
etc

21b2 *here* rk
Can be blown up by:
Raiden ex Superman
Reptile Dash
Kabal Ex Spin
etc
how much of this has changed since u posted this?
 

Flagg

Champion
There's a Kenshi combo where he cancels into a shoulder that can be interupted...I was using Raiden for awhile and I could always interupt with Superman and I cant think what combo it was.
 

zaf

professor
Pig Of The Hut

Afaik with ermac 312, only smaller hitbox characters can interrupt.

Also off jip you are jailed so dont try it there. Only works off a raw 31. Need to crouch block the 3 or it wont be interrupted
 

CURBOLICOUS

Cage ban wagon?
Pig Of The Hut
Sonyas 114 string during the first 1 to the last 4 can actually be full combo punishable. Block first 1 then stand up after the second 1 is ducked and full combo punish kinda like jax's f413 except everyone can do it. Idk what the gap is but I've f33 nutpunch out of hit and 21f2 out of it with cage so thats a 9 frame and a 10 frame startup.
 

CURBOLICOUS

Cage ban wagon?
foxy asked this in the reptile forum...

how fast is cages standing 1.... i remember him mentioning punishing it with that.
8 frames. Idk if you can punish with that. Someone told me its only a 7 frame window. Btw another full combo punishable string is 11f1 or 11 with cage. Duck or block the first 1 and duck the second 1 for a full combo.