magnestro is cool, but yeah the classic would be nice.Shame about that black and blue costume... I like his original costume but it's got a bit too much going on nothing beats the simplicity of the black and blue costume. And his alt is pretty bad...
White lantern outfit. Glorious. NRS Make it happenmagnestro is cool, but yeah the classic would be nice.
what the? why not just do b13 b13 into shackles if you don't wanna time it? his zoning tools are just fine, not sure if you appreciate how good an overhead projectile is and i'm 99.9999% this is a troll post.Sinestro is clearly badly designed.
That is patently not true since you cannot cancel directly into shackle from some moves (eg, b13), but you have to time it correctly. Same with standing 3. This is a link.
His zoning tools are terrible and his moves are too slow given how quick some of the characters are. He has no range with his normals (other than 3, which isn't much).
Well, firstly b13 isn't safe, so it's not what I would consider a BnB combo even though it can be effective.what the? why not just do b13 b13 into shackles if you don't wanna time it? his zoning tools are just fine, not sure if you appreciate how good an overhead projectile is and i'm 99.9999% this is a troll post.
god these forums are ass sometimes. WRONG!Well, firstly b13 isn't safe, so it's not what I would consider a BnB combo even though it can be effective.
But more importantly, you can't cancel into shackles. You have to time it; it's a link. That's my point. If you try and cancel it it either doesn't come out at all (too early) or it fizzles (too late). Therefore it has to be timed - that's what a link is. With respect, I think Tom Brady is mistaken to say this game has no links. Either that or something isn't coded right with Sinestro's move. I don't really understand what else could be going on.
His zoning tools aren't great. That's not to say they are bad moves, they are just not very effective at controlling space. Fireball doesn't really move the opponent, and given how quick some of the characters are it's slow by comparison. Rock is useless if the opponent is moving and can't be MB'd out of a combo for some reason (which would mean you could cancel into shackles). It doesn't move them back either and the recovery time isn't great.
That leaves d2 and a couple of combos, such as f2 d1 3 as a means to push back, and most of his combos require him to be extrmely close to the opponent.
For a zoning character his design is inexplicable.
ya lol at arachnoid... just duck it for a full combo! wtf!Also remember that the second hit in both the f2d13 and the b213 strings hit low. This is a good portion of his zoning and if used well will force an opponent to block low setting up the b2-f3 overhead. The second hit in f2d13 can also be hit confirmed into shackles for extra combo damage. Sinestro really isn't that bad. His biggest flaw is the lack of a strong wake up attack.
It depends of your rival. Normally I charge trait, but sometimes is risky(For example, Superman, Joker, Flash... Have long range supers that can punish you hard if you are offguard). I usually use another Impact when I have the trait out, giving a Hard knockdown and giving me time for another Impact Event-fireball, covered with the trait in case you missAfter MB Impact Event~Final Shackles. What do you guys do?
Is this your chance to activate trait, dash up and pressure? Keep zoning?
Sinestro is clearly badly designed. I'm not sure why playtesters allowed this.
According to Tom Brady there are no links in this game only cancels. That is patently not true since you cannot cancel directly into shackle from some moves (eg, b13), but you have to time it correctly. Same with standing 3. This is a link.
His zoning tools are terrible and his moves are too slow given how quick some of the characters are. He has no range with his normals (other than 3, which isn't much).
His move properties are so bizarre as to be broken. I have to wonder if the guy was even prorammed correctly: why can't i MB rocks when I cancel into it? I can't. At all. Ever. If I do the move alone, then I can, no problem. THis is wildly inconsistent game design, which is about the best way to sum him up.
Very unfortunate. I have tried asking about this on here, but noone has any answers so I have to assume that the devs didn't code him correctly. I can only hope there is a patch due.
This is a bad postSinestro is clearly badly designed. I'm not sure why playtesters allowed this.
According to Tom Brady there are no links in this game only cancels. That is patently not true since you cannot cancel directly into shackle from some moves (eg, b13), but you have to time it correctly. Same with standing 3. This is a link.
His zoning tools are terrible and his moves are too slow given how quick some of the characters are. He has no range with his normals (other than 3, which isn't much).
His move properties are so bizarre as to be broken. I have to wonder if the guy was even prorammed correctly: why can't i MB rocks when I cancel into it? I can't. At all. Ever. If I do the move alone, then I can, no problem. THis is wildly inconsistent game design, which is about the best way to sum him up.
Very unfortunate. I have tried asking about this on here, but noone has any answers so I have to assume that the devs didn't code him correctly. I can only hope there is a patch due.
coltSomeone please explain to me why his 2 is labeled as a "Mid" when all but three characters (Lex Luthor, Doomsday, and Bane) can duck it....
Trait if full screen or FB then charge off + on itAfter MB Impact Event~Final Shackles. What do you guys do?
Is this your chance to activate trait, dash up and pressure? Keep zoning?
how so? did it steal your sandwich?This is a bad post
I think you misunderstood what I said.Just because YOU can't accomplish something doesn't mean its not possible..Sinestro CAN in fact combo into a MB rock you just need trait to do so. I do it offline consistently and online occasionally lol