Boodendorf
Bird woman!
I know that will never happen, but how I wish they would improve netcode... It's so bad. Nothing is ever punishable, and advanced stuff never work.
You and me both. I love this game to death, but the online kills me.I know that will never happen, but how I wish they would improve netcode... It's so bad. Nothing is ever punishable, and advanced stuff never work.
I know that will never happen, but how I wish they would improve netcode... It's so bad. Nothing is ever punishable, and advanced stuff never work.
Why does Frost get an air dash in this game when the rest of the characters who are SUPPOSE to fly, don't?
You see her fly in the clash sequences, do you?Why does Frost get an air dash in this game when the rest of the characters who are SUPPOSE to fly, don't?
She literally levitates in during her introWhy does Frost get an air dash in this game when the rest of the characters who are SUPPOSE to fly, don't?
You sound as though you believe tourney players dont have fun...I can assure you they do."tourney f@gs" vs "filthy casuals"
One plays to win at all cost. Other plays for fun/enjoyment
Who do you think is "right"
So far i've learned Ares, Raven, Doomsday(Super easy to learn), Sinestro, and currently learning Green Arrow and Martian Manhunter when he comes out. Transitions can be pretty rough at times if you don't know what you got.I'm new to injustice, I'm maining Superman to learn the game, however I do enjoy playing more than one character. How is the transition in picking up and learning new characters? How many characters have you guys learned.
So far i've learned Ares, Raven, Doomsday(Super easy to learn), Sinestro, and currently learning Green Arrow and Martian Manhunter when he comes out. Transitions can be pretty rough at times if you don't know what you got.
I hate to say it guys, but I am starting to dislike this game and the way it is being played. It is nothing but "chase your opponent, or make them chase you". Why? Is it that detrimental to one's ego if you lose a match? I'm finding more and more of the people I play online, especially those in the top ranks, are resorting to "come and get me" tactics. I like to play competitively too, but I can also see how gameplay such as this will end ruining this game and possibly hindering future fighting games to come. It's like the people who camp in Call of Duty; sure you can kill them and get around their tactics, but the overall experience is killed when you have to start dealing with it match after match after match.
+1It's been talked about before, but I hope NRS will consider increasing walk speed across the board. I showed a friend injustice and he actually said "I feel like I'm walking in sand." Like the game seems to be resisting every step you take.
Things like pushblock, invincible backdashes, and spacing for interactables all seem to favor a footsie game. I don't understand this because the slow walk speeds make playing footsies rather difficult. It favors dashing or jumping for all movement options unless you're walking backwards. Fighting in mid range feels very turn based rather than flowing intuitively.
Dashing forward would still be very good for getting in on zoners, and backward for getting out of pressure. A better walkspeed only makes dashing better because you would be able to better space out your dashes and normals.
A good example is superman's f2,3 string. Imagine if you could actually walk in and out of his f2 range to bait a whiff. As it is right now, if you're in range of a f2, and superman throws it out, you will get hit by it.
Right and I'm not expecting it to be the latter. Maybe it is a combination of the walk speed and the screen zoom that makes chasing opponents so unbearable in this game. All the incarnations of SF and MK I never seemed to be as frustrated by it; since with a couple jumps or dashes you could get to your opponent.Really "Chase your opponent, or make them chase you" is the basis of all fighting games, especially 2D, you're either attacking or trying not to be attacked, it isn't going to be two people doing nothing but dashing forward and mashing out attacks.