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Injustice Custom DLCs/Mods Thread. First post always updated

UncleFestor

Mortal
Looking at those videos again makes we wonder if we can edit the color of the sclera and not just the color of the Iris in a characters eye. Zoom's sclera is completely black and it annoys me my Zoom has it colored white lol.

I'll look into it this evening when I get off work. I think I know how the game is applying the Eye texture {Every character has an EyesandMouth_diff file but there is no texture2d attached to it. So there isn't a way to inject the dds file back into the Package}. So imma extract a few characters that have the sclera a different color and see what it looks like in Hex.
 

wyruzzah

Apprentice
Unclefestor: I wonder if was possible extract all files from transition.xxx or victory.xxx that are attached to some mesh (textures, skeleton mesh, etc. and rename them same as default costume and inject them with injector, so darkseid, kilowog can be so called swaped.. cause this npc's meshes has always smaller size.. its fantasy thought i think?
 

UncleFestor

Mortal
I'm not sure, but it's worth a try. You should try to swap a mesh from a Gimmick or Super Move with one from a transition. This will @ the very least tell you if swapping from one package to another is compatible.

You don't need to rename the file that you extract from the Transition to the name of the Character package. As long as it's the same file size or smaller it'll inject

The injector reads Bytes not file names so they're not important for actual injecting, only so we can know which is which when swapping.
 

heymanjack

Injustice modder
I'll look into it this evening when I get off work. I think I know how the game is applying the Eye texture {Every character has an EyesandMouth_diff file but there is no texture2d attached to it. So there isn't a way to inject the dds file back into the Package}. So imma extract a few characters that have the sclera a different color and see what it looks like in Hex.
Hmmm. How do you extract that eyes and mouth_diff?. Also is it possible to just inject the edited mouth and diff using the generic injector?
 

UncleFestor

Mortal
Well when you use the Batch Extractor {export dds in umodel} it extracts a Startup folder that contains various textures that don't have a texture2d file. I don't know the exact format that the file has in the Char Package. I know that they are used in the Eyes Mic's but they're not actually contained inside them. I'm thinking that the format is probably .tga but for whatever reason extract.exe doesn't extract them. and changing the Eye color through Structures doesn't seem to change the sclera. I'll need to do a more thourough search through each Mic and see If I missed a Structure that control it.

The Characters who have eyes of a different color have it in the Diff file (It's how I changed Grundy's}
 

wyruzzah

Apprentice
UncleFestor: .. i also saw on psx forum that someone swap HQuinn's revolver for some mp5 (weapon) ,but HQuinn package not contain this weapon.. so that is atleast odd..
 

wyruzzah

Apprentice

UncleFestor

Mortal
Hmm... I'll have to take a look @ her Weapons and see how they're created. There are various ways to alter accessories like weapons as long as they don't have an intricate model
 

TakeAChance

TYM White Knight
Hmm... I'll have to take a look @ her Weapons and see how they're created. There are various ways to alter accessories like weapons as long as they don't have an intricate model
I am trying to put my skin as a custom DLC. I created the pad files, and inserted them into my folder and went through the name swaps etc.

Not showing up in game. Do you know why this could be? The skin is not showing up under nightwing. I know my character name is correct and I am sure my custom skin name is consistent.
 

TakeAChance

TYM White Knight
It's highly likely that it's case Sensitive. So change your entries to :

CHAR_Nightwing_Z

And make sure that the Package name is the same. Let me know if that worked
Rechecked and redone it and made sure everything was case sensitive...still nothing in steam. I am going to try to use notepad++ and see if it makes any difference.
 

UncleFestor

Mortal
Rechecked and redone it and made sure everything was case sensitive...still nothing in steam. I am going to try to use notepad++ and see if it makes any difference.

What do you mean by NotePad++ ? Did you use a different program to write the ini ?

Edit : You should always use NotePad++ to write both the eng & ini files. It's the only free software that can properly create those files.
 

UncleFestor

Mortal
Yeah but notepad doesn't write ini file structure correctly. I think WordPad might tho.

Another I forgot to mention is that the File name for your ini and eng file needs to have 2 underscores for the game to read it.

I.E. :

UncleFestor__PCG-DCFGame is really UncleFestor_ _PCG-DCFGame without the space
 
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TakeAChance

TYM White Knight
Yeah but notepad doesn't write ini file structure correctly. I think WordPad might tho.

Another I forgot to mention is that the File name for your ini and eng file needs to have 2 underscores for the game to read it.

I.E. :

UncleFestor__PCG-DCFGame is really UncleFestor_ _PCG-DCFGame without the space
I found out the problem. In your guide you had a typo: http://www.mksecrets.net/forums/eng/viewtopic.php?f=85&t=6855&start=0

"Now open up two notepad windows or two tabs if you are using notepad++
name the first one as "yourname__PGC-DCFGame.ini" take note that there are TWO UNDERSCORES there. Name the second one as "yourname__DCFGame.eng""

I noticed in the image below that that the file name for the ini should be "yourname__PCB-DCFGame.ini"

Everything is working now!

:D
 

TakeAChance

TYM White Knight
That's @heymanjack's guide ;) But I think he fixed that typo. I didn't really notice it when I check it tho so it may still be there


Glad you got it sorted tho :)
So, I am never satisfied. I want to mod the UI as well for my skin (no sense leaving it red).

I can find the UI files in my characters package but they are texture 2d files. How do you go about opening them?