Hmmm mkd evil looking smoke, i liked his mksm look better than his mkd look. Reminded me too much like an evil power ranger lol.Three smokes. Human. Cyber. Demon.
It already does? Duck and punish. Unless you're salty about telepunch whiff after knockdown for oki, but that's actually a pretty shitty strategy for smoke for a few reasons. I don't understand this one.- teleport punch has recovery frames on whiff.
Fool, shake makes every projectile "useless tier". At least make the move require meter.And if we're nerfing shake to useless tier then smoke's gonna need some armor.
ok, but what about the parry property vs. normals on ex shake? Smoke's got no armor besides x-ray, so he needs that. As long as that's staying the same then whatever. Just let smoke build hella meter off a regular shake when he evades a projectile with it.Fool, shake makes every projectile "useless tier". At least make the move require meter.
I didn't like his mkd mask. Was thinking more of demon from his mk9 arcade ending and with mk10 being dark like mkd, we might get it.Hmmm mkd evil looking smoke, i liked his mksm look better than his mkd look. Reminded me too much like an evil power ranger lol.
Fix only ONE of these things.Get his goddamn reset out of here, and at least make projectile trades less in his favour after a smoke bomb...I mean COME ON
Just cause he was the character that delt with freddys retarded zoning doesn't mean you need to go full retard with suggestions.- No reset.
- regular smoke bomb knocks down. EX smoke bomb provides full launch.
- shake absorbs projectiles. MB shake does what the regular shake does in Mortal Kombat 9.
- teleport punch has recovery frames on whiff.
Thats one of the dumbest things i've heard.Make smoke towards and away not physically attack-able.
No resets
Or MK2 Costume only Air Throw~EX SB for the reset and then don't inlcude the costume.all you gotta do to get rid of the resets is to revert him back to before they existed; back to pre-first patch where jump kick > smoke bomb combos.
Your move TYM