cyke_out
Warrior
Nice video, but it just assumes you're gonna be standing still waiting for Doomsday to throw out something unsafe for you to punish. And this works versus low level players. But if you attempt to just wait against someone good, they'll use that chance to just get close to you anyway.
Several of those counters to doomsday also has counters. If you start back dashing after a body splash, DD can scout it and use Venom charge to punish your dash. DD can MBC his strings when the opponent proves himself able to poke you out of them is another tactic to make you fear pushing buttons. His Venom charge can be a frame trap, as he can activate meter burn very late, so if you try to punish the normal venom charge, he can hit you out of your reversal. This will make the opponent think twice before punishing the normal version and gives DD almost a safe meterless way to approach. Supernova should really only be used as a way to counter zoning and not just thrown out to close the gap.
It's still a good video and very informative and much needed information for people not quite sure how deal with Doomsday, my point is just things aren't so cut and dry, and simply because a move can be punished doesn't make that move any less useful as long as it's used at the right time and situation.
Several of those counters to doomsday also has counters. If you start back dashing after a body splash, DD can scout it and use Venom charge to punish your dash. DD can MBC his strings when the opponent proves himself able to poke you out of them is another tactic to make you fear pushing buttons. His Venom charge can be a frame trap, as he can activate meter burn very late, so if you try to punish the normal venom charge, he can hit you out of your reversal. This will make the opponent think twice before punishing the normal version and gives DD almost a safe meterless way to approach. Supernova should really only be used as a way to counter zoning and not just thrown out to close the gap.
It's still a good video and very informative and much needed information for people not quite sure how deal with Doomsday, my point is just things aren't so cut and dry, and simply because a move can be punished doesn't make that move any less useful as long as it's used at the right time and situation.