M2Dave
Zoning Master
The lesson learned from Mortal Kombat X is that the variation system does not work. Players choose the same variation 90% of the time. Only a handful of characters have a second variation that is worth using in certain match ups. The problem is that by choosing the secondary or tertiary variation you almost almost give up your best special move. I predict that this problem will also remain in Mortal Kombat 11.
Shang Tsung, for example, has all the ninja special moves in his third variation. The problem is that none of these moves are as good as the ground eruption or the corpse drop, both of which he loses. The shake is admittedly one of the best anti-zoning tools in the game, but the ninja moves are not as complementary to the shake as the ground eruption and the corpse drop would be. So I theorize that this variation will be inferior to Warlock, especially once players learn to fuzzy guard the b+1,d+2 / EX slide mix up. Shang Tsung is my main character, but he is only one example. I have talked to several other players who feel the same way about their main character's third variation as I do about Shang Tsung's.
I am genuinely more excited about universal and character specific changes than I am about the third variations. Adjustments such as Jax's fatal blow hitting high and Liu Kang's f+4 being slowed down by two frames will actually have an impact on the meta unlike some of these third variations which will likely never be seen in tournament play.
What do you think? Vote in the poll and/or comment in this thread.
Shang Tsung, for example, has all the ninja special moves in his third variation. The problem is that none of these moves are as good as the ground eruption or the corpse drop, both of which he loses. The shake is admittedly one of the best anti-zoning tools in the game, but the ninja moves are not as complementary to the shake as the ground eruption and the corpse drop would be. So I theorize that this variation will be inferior to Warlock, especially once players learn to fuzzy guard the b+1,d+2 / EX slide mix up. Shang Tsung is my main character, but he is only one example. I have talked to several other players who feel the same way about their main character's third variation as I do about Shang Tsung's.
I am genuinely more excited about universal and character specific changes than I am about the third variations. Adjustments such as Jax's fatal blow hitting high and Liu Kang's f+4 being slowed down by two frames will actually have an impact on the meta unlike some of these third variations which will likely never be seen in tournament play.
What do you think? Vote in the poll and/or comment in this thread.