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HOLD THAT MIX - Kid Buu's pressure/mixup Thread

ShArp

Dedicated Broly main
So I thought it would be cool to have a separate thread for KB to discuss and share his mixup/pressure options. Feel free to share your vids, tech etc.

Here are some of mine.

Mixup and pressure options.

Applying those in real matches.
 
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Osagri

Fear the blade of Osh-Tekk
@Tanno laugh all u want, wanna see u blocking all that shit :p like all our matches was like these. @ShArp u in for games to night? I got out of work in 6hours
 

ShArp

Dedicated Broly main
@Tanno laugh all u want, wanna see u blocking all that shit :p like all our matches was like these. @ShArp u in for games to night? I got out of work in 6hours
No worries bud, Idk why Tanno was laughing from u tho. You did way, like WAY better than him lol

As for games - sure. I'll be home after about 3-4hrs from now.
 

x TeeJay o

Canary Cry Gapless Pressure
I usually do what Dogura does which is Blockstring xx Assist Cover 2S and then make them guess OH or Low afterwards. It’s pretty nutty. Nice vids man I wasn’t Just incorporating his 214S into my pressure this week
 

ShArp

Dedicated Broly main
I usually do what Dogura does which is Blockstring xx Assist Cover 2S and then make them guess OH or Low afterwards. It’s pretty nutty. Nice vids man I wasn’t Just incorporating his 214S into my pressure this week
You mean like at 1:25 (second video) ? Cuz Dogura does that. But I find the one that I do with Black's beam assist to be way more practical.

Because:
a) It's a true blockstring that they cant interupt with reflect/button press

b) It guarantees a 50/50. Actually its a 25/25/25/25 since you can jump over them to cross them up and make them guess if you will do a crossup overhead or empty crossup jump into low.

Tho what Dogura does might also be a true blockstring but it also depends on your assists.
 

ABACABB

End Of Humanity
I play kid buu and black too and as third i have cell and hit but Idk which one is better for that team
 

EntropicByDesign

It's all so very confusing.
Very good shit.

Putting together a small document with this stuff and other junk I've found personally or seen used. Trying to kind of organize it into 'blocks' that you can sort of slot together.

Super prelim version, just a few things added currently and not well organized yet. I need to add more structure and such. I haven't added in the j.M into various cancels and what all that can allow yet, for instance. It pays to keep things simple, but there could be some use in the j.m stuff since it so heavily alters the timings and sequences, and can do some wonky side switch stuff. As well as IAD into instant S and the L/R stuff it starts to open up.

Anyway, just a prelim, when its done I'll make sure credit is given.

Rough structure is:
(Blockstring w/ BA or VA) x (AD w/ Mix Sequence) x (Blockstring w/ BA or VA) x (AD w/ Mix Sequence)

Blockstrings w/ BA:
[LL] 2M5M 5H/BA x 214.S
[LL] 2M5M(1)/BA x 2S - Works with VA as well, 2M/VA~

Blockstrings w/ VA:
-Corner - [LL] 5M2M/VA 5H x 214.S
-Midscreen - [LL] 5M2M/VA 5H SS - Note: Ends in the air, allowing immediate dash.

Mix Sequences - IAD assumed, except in circumstances where blockstring leaves you airborne.
AD late j.H into 2L - OH into instant Low.
AD late j.L into DR - OH into Throw.
AD very late 2L - Empty Low.
AD j.LMH - Triple OH.

Other Options
Splat knockdown in corner (Backdash to set up spacing) - VA into 214.S x IAD x MixSequence.


Edit: FOrmatting is messing up and italicizing things. I'll fix it in the final document