KyleKasady
Hellspawn
Hello dear fellows,
As you might now, it is safe to say that Spawn is finally joins MK. There were rumors of having him in MK somewhere before the release of MKX. Then, he was rumored to be added in Injustice 2, because of the poll created by Ed Boon in twitter (placed 1st in fact), buuuut it was Hellboy who made it in the game. So with the release of the new game and datamining of the Switch version, with having all proofs that files actually have DLC character (at least mentioning them) and dialogues, we might as well start to speculate how this character can be played.
Gameplay:
Well, Spawn is not a new thing in games and even in fighting games. He was featured in Soul Calibur II (X-box version, later included in HD Online version across console platforms). He was not considered as a strong character in SCII, even though it was fun to see such character who really stands out thanks to Todd's design. So, what is Spawn's arsenal in MK11? In SC II his primary weapon was an axe, and it makes sense, since it's weapon based fighting game (except Heihachi). I think Spawn will be armless by default, that is, being an ex-soldier, he is not a stranger when it comes to brutal force, especially with his big spike gauntlet and leg armor. Similar to Hellboy, he will probably be featured with different arms that he used in comics, like, guns, chains and even a sword (latest comics issues).
Regarding his special moves - should be a mix of what he was capable of when he was alive and hellspawn suit abilities. Spawn has been always inclined to use more of his old tricks instead using mystical powers, which he wasn't sure of, but anyway, he learned new tricks down the line. Will be there a projectile? Sort of, using fire arms. Teleport? He mentions it in with Kabal's intro, there is a chance. Something for his cape? Might be used for some utilities. I'm looking forward to what he can do.
Gear:
Well, there is a lot of possibilities to consider. Al Simmons' Spawn had some changes in design, he started in one form, then reborn agian, agian and again, with some modifications to his design. Besides, Al Simmons is not the only Hellspawn, there was a lot of different Spawns in various time areas. They were shown in comics spin-offs, like, medieval Spawn or Samurai Spawn. Also, it would be great to have Redemeer's design. He is basically an anti-spawn with a cross on his face, spikes and purple cape. Would be a nice touch!
Fatality:
Also a field of easter eggs, can't put my finger right now on exactly the way he finished some of his foes. But I bet it will be gruesome (well, duh, it's the Fatality).
So you have some thoughts about his gameplay and look, feel free to share here! This character has been around the media for a while, and his comic books have a pretty long history. That's very rich amount of material to get from.
What is your Spawn like?
As you might now, it is safe to say that Spawn is finally joins MK. There were rumors of having him in MK somewhere before the release of MKX. Then, he was rumored to be added in Injustice 2, because of the poll created by Ed Boon in twitter (placed 1st in fact), buuuut it was Hellboy who made it in the game. So with the release of the new game and datamining of the Switch version, with having all proofs that files actually have DLC character (at least mentioning them) and dialogues, we might as well start to speculate how this character can be played.
Gameplay:
Well, Spawn is not a new thing in games and even in fighting games. He was featured in Soul Calibur II (X-box version, later included in HD Online version across console platforms). He was not considered as a strong character in SCII, even though it was fun to see such character who really stands out thanks to Todd's design. So, what is Spawn's arsenal in MK11? In SC II his primary weapon was an axe, and it makes sense, since it's weapon based fighting game (except Heihachi). I think Spawn will be armless by default, that is, being an ex-soldier, he is not a stranger when it comes to brutal force, especially with his big spike gauntlet and leg armor. Similar to Hellboy, he will probably be featured with different arms that he used in comics, like, guns, chains and even a sword (latest comics issues).
Regarding his special moves - should be a mix of what he was capable of when he was alive and hellspawn suit abilities. Spawn has been always inclined to use more of his old tricks instead using mystical powers, which he wasn't sure of, but anyway, he learned new tricks down the line. Will be there a projectile? Sort of, using fire arms. Teleport? He mentions it in with Kabal's intro, there is a chance. Something for his cape? Might be used for some utilities. I'm looking forward to what he can do.
Gear:
Well, there is a lot of possibilities to consider. Al Simmons' Spawn had some changes in design, he started in one form, then reborn agian, agian and again, with some modifications to his design. Besides, Al Simmons is not the only Hellspawn, there was a lot of different Spawns in various time areas. They were shown in comics spin-offs, like, medieval Spawn or Samurai Spawn. Also, it would be great to have Redemeer's design. He is basically an anti-spawn with a cross on his face, spikes and purple cape. Would be a nice touch!
Fatality:
Also a field of easter eggs, can't put my finger right now on exactly the way he finished some of his foes. But I bet it will be gruesome (well, duh, it's the Fatality).
So you have some thoughts about his gameplay and look, feel free to share here! This character has been around the media for a while, and his comic books have a pretty long history. That's very rich amount of material to get from.
What is your Spawn like?
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