If I had money on the line for this game I'd just put in the hours to learn Kabal.
Unfortunately I do not have an offline scene and online just doesn't cut it anymore.
I agree with
HonkyKong here though. As hard as it is for me to accept defeat, Jade is simply poorly developed in this game.
And it's not just Jade either. My heart breaks when I see Sub-Zero players, Stryker players, Shang players etc. struggle uphill against Cyrax or get blown up by Kenshi.
It pisses me off to no end when defeatist cunts keep going on about how it's fine that over two thirds of the cast are poorly outfitted with tools.
It is not. Make a game with six characters if there is no better way to make every character balanced.
There is no point having characters on the roster that are utter shit.
A 6-4 matchup is fine. 7-3 is not. 8-2 and we're talking poor design choice. 9-1 is I don't know what.
SMH @ NRS ... 20 years of developing, I'd have expected better.