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Has NRS done a good job patching Mortal Kombat X so far?

Has NRS done a good job patching Mortal Kombat X so far?


  • Total voters
    340

Zoidberg747

My blades will find your heart
I did not watch the entire X-Battles, but I thought DJT mostly used Tempest Kung Lao. He definitely did in the grand finals.
You know what, I think I'm thinking on NLBC, not X-Battles. My bad.

Also @SaJa to address your point better here are the top 8s from the last 3-4 big tournaments:

XBattles:
Kung Lao
Kung Lao
Erron Black
Tanya
Dvorah
Jax
Tanya
Scorpion
Quan Chi
Erron Black

That is 7 different character in top 8.

ECT 2015
Erron Black
Kung Lao
Sub Zero
Scorpion
Tanya
Mileena
Jax
Kung Jin
Kung Lao
Kung Jin
Kung Lao

Again 7 different characters in top 8

TCW

Erron Black
Kung Lao
Johnny Cage
Mileena
Cassie Cage
Kung Lao
Raiden
Scorpion
Sonya
Quan Chi
Cassie Cage

That is NINE characters in one top 8

In total that is 14 characters in top 8 at the last 3 bigger tournaments. That is nearly half the cast. Ironically you try to bring MK9 yet you fail to realize that this is EXACTLY how tournaments played out early into the game's life, with there being a clear top tier but still having a ton of variety in the top 8s. And if we are going by pure tournament results Kung Lao would be the best in the game, even though that obviously is not true.
 

Hitoshura

Head Cage
You know what, I think I'm thinking on NLBC, not X-Battles. My bad.

Also @SaJa to address your point better here are the top 8s from the last 3-4 big tournaments:

XBattles:
Kung Lao
Kung Lao
Erron Black
Tanya
Dvorah
Jax
Tanya
Scorpion
Quan Chi
Erron Black

That is 7 different character in top 8.

ECT 2015
Erron Black
Kung Lao
Sub Zero
Scorpion
Tanya
Mileena
Jax
Kung Jin
Kung Lao
Kung Jin
Kung Lao

Again 7 different characters in top 8

TCW

Erron Black
Kung Lao
Johnny Cage
Mileena
Cassie Cage
Kung Lao
Raiden
Scorpion
Sonya
Quan Chi
Cassie Cage

That is NINE characters in one top 8

In total that is 14 characters in top 8 at the last 3 bigger tournaments. That is nearly half the cast. Ironically you try to bring MK9 yet you fail to realize that this is EXACTLY how tournaments played out early into the game's life, with there being a clear top tier but still having a ton of variety in the top 8s. And if we are going by pure tournament results Kung Lao would be the best in the game, even though that obviously is not true.
It will dwindle down to 5 shortly enough. Minus Mileena, all these characters have some dirty tech that works with the games mechanics and use it to their advantage. Not taking anything away from these players. Just stating something is all.
 
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Zoidberg747

My blades will find your heart
!4 will dwindle down to 5 shortly enough. Minus Mileena, all these characters have some dirty tech that works with the games mechanics and use it to their advantage. Not taking anything away from these players. Just stating something is all.
Thats what people said about MK9, never happened.

Not to mention that there are like 10 characters in this game that "work with the game's mechanics" so if anything it would just be those 10(still probably won't happen).
 

RM Jonnitti

Hot Dog
Guilty Gear XRD:Sign and USF4 are more balanced than MKX. There's no arguing against that.



Then how is it balanced? If you're playing a fighting game the way a fighter is supposed to be played and you're losing to others who just do random shit and get away with it for free then it's not balanced. This game is far from broken, but there are issues with how the game is being played. A lot of characters are fair, due to pros and cons he/she may have, while the top characters aren't as fair as the rest of the cast and that's because they abuse the games mechanics and manipulate them in their favor to a certain degree. They're nowhere near as abusive as Kabal, Cyrax, and Kenshi was in MK9 though. All the top characters build meter quickly, are pretty safe upclose, and have a 50/50 coin toss leading to 40+ damage with corner carry. Now, I can see this game going two ways, one is that all the characters end up playing the same in terms of gameplan to keep up with the meta, or the other is that the "problem" characters, and I'm using the quotation marks for humor, end up playing like a lot of the fair characters. In other words, have mixups that are in target combos which can be seen coming which means you have to open people up in order to get damage. This will equate to a players skill level. Skilled players will be able to get damage via mixups like in SF or KoF by conditioning them to block a certain way and get what they want. Or, some characters will only have a low/overhead like Kano in two of his variations which means more skill is required to obtain the W over your opponent. It's hard to balance a game and NRS is doing a decent job trying to fix this game.
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Oh, wait. I want to address something. Why the hell are throws a mixup in the game? What genius thought that would be a good idea to bring that back. Injustice got rid of such cancer in its gameplay yet the tumorous growth is back in MKX.
other than usf4 and xrd, i cant really name any other game that is inarguable more balanced than mkx right now.

what i mean by people just doing shit is its very much so a button pressers game and there aren't many times where turtling and forcing your opponent to come to you really works. every move with armor has frame 1 armor, a lot of mids randomly whiff, characters with run cancels have mad advantage. its more so stopping people from pressing buttons than doing random shit.
 

Hitoshura

Head Cage
Thats what people said about MK9, never happened.

Not to mention that there are like 10 characters in this game that "work with the game's mechanics" so if anything it would just be those 10(still probably won't happen).
MK9 tournaments were Kabal, Cyrax, kenshi, Cage, Freddy, and Sonya. It was rare to see anyone else when that game was fleshed out.

what i mean by people just doing shit is its very much so a button pressers game and there aren't many times where turtling and forcing your opponent to come to you really works. every move with armor has frame 1 armor, a lot of mids randomly whiff, characters with run cancels have mad advantage. its more so stopping people from pressing buttons than doing random shit.
It's like I stated earlier, this game has it's own gimmicks and mechanics that keep it from working like an actual fighting game. You just proved my point from a page or two back.
 

Death

Warrior
I care about other characters because any fighting game that only revolves around one gameplay style is boring. I would like to see more variety in Mortal Kombat X. In spite of the horrendous balance and abundant bugs and glitches, Mortal Kombat 9 remained interesting to play and watch for two years because of its variety.

Cyrax - combo heavy
Freddy - full screen zoning
Johnny Cage - rush down
Kabal - versatility
Kenshi - mid range zoning
Kitana - footsies
Kung Lao - mobility
Reptile - set up
Sektor - poking
Smoke - anti-zoning

Each of the top ten Mortal Kombat 9 characters was unique and interesting to play. Even Injustice, which is considered bland by many players, had more variety than Mortal Kombat X.

Aquaman - footsies
Bane - grappler and okizeme
Batgirl - vortex
Doomsday - rush down
Flash - combo heavy
Martian Manhunter - versatility
Sinestro - mid range zoning
Superman - footsies and corner vortex
Wonder Woman - footsies and corner vortex
Zod - full screen zoning

Mortal Kombat X, on the other hand, has far less variety. The vast majority of characters do nothing but 50/50 mix ups and pressure. Your character cannot win in Mortal Kombat X unless he or she has very good rush down.

D'Vorah - footsies and 50/50 mix up
Erron Black - pressure and 50/50 mix up
Jax - pressure and 50/50 mix up
Johnny Cage - pressure
Kung Jin - footsies and 50/50 mix up
Kung Lao - pressure
Quan Chi - full screen zoning and vortex
Raiden - 50/50 mix up
Scorpion - anti-zoning and pressure
Tanya - run away and 50/50 mix up

Even if you are an anti-zoning zealot, I fail to understand why anyone would you want a one-dimensional fighting game. I quit Tekken and decided to play Mortal Kombat because the games are, or at least used to be, more interesting.


Sonya not top 10 in MK9 and MKX????? Yeaaaa budddy
 

16 Bit

Mash d+1~Cat Claws
Elder God
NetherRealm Studios
This game is not going to dwindle down to 5 characters. That never happens with our games because enough good players are character specialists and will place. If a guy like Saltface sticks with Mileena she'll stay up there. The bill that was Catwoman was more successful than like 4 of m2daves top 10 characters. Stop selling these bills.
 

M2Dave

Zoning Master
This game is not going to dwindle down to 5 characters. That never happens with our games because enough good players are character specialists and will place. If a guy like Saltface sticks with Mileena she'll stay up there. The bill that was Catwoman was more successful than like 4 of m2daves top 10 characters. Stop selling these bills.
But Kitana is so bad right now that I doubt even you could place.
 

Zoidberg747

My blades will find your heart
MK9 tournaments were Kabal, Cyrax, kenshi, Cage, Freddy, and Sonya. It was rare to see anyone else when that game was fleshed out.



It's like I stated earlier, this game has it's own gimmicks and mechanics that keep it from working like an actual fighting game. You just proved my point from a page or two back.
I hate you for making go this far back lol. But here are some of the biggest tournaments at the end of the game's life:

Ill start with EVO 2013, as many saw this as MK9's last hurrah, if you will:
Cyrax
Kabal
Liu Kang
Sonya
Kitana
Kenshi
Kung Lao
Shang Tsung

8 characters in top 8

At this point people started hopping over to Injustice so the results threads are harder to find, but I did find a couple of top 4s

CEO top 4
Kabal
Smoke
Sektor
Kitana

4 different characters in top 4

Summer Jam top 4
Mileena
Kitana
Kabal
Kung Lao
Sonya

And lastly, the EVO 2014 MK9 side tournament

Kabal
Kung Lao
Sonya
Mileena
Liu Kang
Jax
Johnny Cage
Cyrax

8 characters in top 4



To be blunt, you're wrong. Lol
 

Rude

You will serve me in The Netherrealm
MK9 tournaments were Kabal, Cyrax, kenshi, Cage, Freddy, and Sonya. It was rare to see anyone else when that game was fleshed out.



It's like I stated earlier, this game has it's own gimmicks and mechanics that keep it from working like an actual fighting game. You just proved my point from a page or two back.

That's not true. You had Kung Lao, who won two EVO Championships and was always relevant in MK9's lifespan, including the end.

You had Kitana cracking EVO's top 8 twice.

Liu Kang had a spot in every EVO, either as a secondary or a main in the case of X Blades.

Smoke was also a relevant character throughout the game''s life.

This won't be a five character game. Especially when you have super solid characters like Tempest Lao or Jax that can compete with anyone
 

Wam-Zlay

Reptile / Noob
Well i love this game and i think most of the Characters are balanced. i would like to see some variation specific changes. Almost every character has 1-2 Variations which are good, and one which isn´t .

I could give some examples though :

Scorpion Hellfire/Inferno - almost never seen Ninjutsu
Sub Zero - GM/Cryomancer - almost never seen Unbreakable
Reptile - Nimble/Noxious - amost never seen Invis
Jax - Heavy/Pumped - almost never seen Wrestler
Kung Lao - Tempest/Buzzsaw - almost never seen Hat-Trick

i could go on like this. I don´t think that every variation, which isn´t used often, is bad. Maybe it´s also too early to tell that specific variations are worse, but that´s what i think :>
 

Hitoshura

Head Cage
Kitana was more relevant than Freddy and Sonya
You, CD Sr., 7l, and Rev0lver were the only kitana's I ever saw.

That's not true. You had Kung Lao, who won two EVO Championships and was always relevant in MK9's lifespan, including the end.

You had Kitana cracking EVO's top 8 twice.

Liu Kang had a spot in every EVO, either as a secondary or a main in the case of X Blades.

Smoke was also a relevant character throughout the game''s life.

This won't be a five character game. Especially when you have super solid characters like Tempest Lao or Jax that can compete with anyone
Well, when I stopped playing MK9 I stopped paying attention to the tournament in general, so I had no idea Lao and Kang had some spotlight towards the end of the games life span. My apologies.
 

16 Bit

Mash d+1~Cat Claws
Elder God
NetherRealm Studios
like what's the point in talking when you clearly don't know what you're saying? This is TYM not neo gaf. you can't just say stuff like "it was rare to see anyone but Kabal, cyrax kenshi, sonya and freddy" and think we're not going to see through it.
 

16 Bit

Mash d+1~Cat Claws
Elder God
NetherRealm Studios
When MK9 was fleshed out we had Smoke and Jax winning majors and Shang Tsung placing in the EVO top 8. Like come on man.
 

Shark Tank

I don't actually play these games
Yea MKX won't be a 5 character game, it'll be more. It's just they'll be almost all strong blockstring-50/50 pressure characters.
 

Hitoshura

Head Cage
if regulating is being mean then yeah, I'm a monster
Well, it's hard to understand the message you're trying to convey when it's not properly punctuated and worded properly. Also, I did state before you posted that I haven't followed MK9 since I stopped playing, so I was clearly uninformed of the further evolution of MK9 since my departure. I just assumed that the games meta remained stagnant since then. There is a line between talking out of ones end and being uninformed.